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메타버스 환경을 통한 탐구학습에 관한 연구 문화감수성 증진을 목적으로

A Study on Exploratory Learning in Metaverse Environments: Promoting Intercultural Sensitivity

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주제분류일본어와문학

초록

본 연구는 가상과 현실이 결합 된 새로운 공간인 메타버스 환경에서 다른 문화를 적극적으로 탐색하고경험하는 과정 중에 문화감수성이 변화하는지를 분석하고, 또한 메타버스 환경이 그들의 문화감수성에 어떤영향을 미치는지를 파악하는 데 목적이 있다. 본 연구의 목적을 수행하기 위한 연구방법으로는 문화감수성 사전, 사후검사를 윌콕스 부호순위 검정을 실시하였고, 구조화된 개방형 질문지를 활용하여 내용을 분석하였다. 양적 결과, 메타버스 환경에서의 탐구학습이 문화감수성 중, 상호작용 자신도와 상호작용 향유도 증진에도움을 준 것으로 나타났다. 질적 결과로는 메타버스 환경에서의 부산 문화 경험은 실재감 및 몰입감을 주었고, 부산문화의 관심과 흥미를 갖게 했으며, 다른 나라의 관광 등의 부담감을 줄여주어 타문화를 경험하고교류하는 데 효과적이었음을 도출하였다. 본 연구를 통해 학습자들의 문화감수성과 같은 글로벌 인식 역량을 증진 시키는 데 메타버스가 하나의 대안적인 교육 환경으로 활용할 수 있다는 기초자료로 활용될 수 있을 것이다.

Abstract

The goal of this research is to see if intercultural sensitivity changes while actively exploring and experiencing other cultures in a metaverse environment, a new space that combines virtuality and reality, and to understand how the metaverse environment affects their cultural sensitivity. To achieve the study's aims, pre- and post-tests of intercultural sensitivity were administered using the Wilcoxon signed-rank test, and the contents were analyzed using structured open-ended questionnaires. The quantitative findings revealed that exploratory learning in a metaverse setting improved interaction confidence and satisfaction during intercultural sensitivity. The qualitative findings revealed that experiencing Busan culture in the metaverse environment created a sense of reality and immersion, sparked interest in Busan culture, and was effective in experiencing and interacting with different cultures by lowering the burden of travel in other countries. This research can be used to demonstrate how the metaverse can be used as an alternative educational setting to enhance global awareness competencies such as intercultural sensitivity among students.

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