스마트 플랫폼 기반 성경 게임의 설계와 프로토타입핑
Design and Prototyping of a Bible Game in Smart Platform
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Recently, some conservative members of the National Assembly pushed a new proposal for regulating online games, because negative aspects of the game are being emphasized. It is needed to try to make good games that exert a good influence on game users. This paper proposes the new game design of a Bible Smart Phone Game for Sunday school. To support this idea, the play system of popular running games is used for fun, and players are quizzed about sunday school lesson for education. Also, we made a game prototype of this Bible Game in android platform.
Abstract
Recently, some conservative members of the National Assembly pushed a new proposal for regulating online games, because negative aspects of the game are being emphasized. It is needed to try to make good games that exert a good influence on game users. This paper proposes the new game design of a Bible Smart Phone Game for Sunday school. To support this idea, the play system of popular running games is used for fun, and players are quizzed about sunday school lesson for education. Also, we made a game prototype of this Bible Game in android platform.
참고문헌 (9)
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- Mi-Hyun Shin, "A Study on Christianity's Dual Perspective on Video Games", pp.2010
- Hyun Seo, "Internet games and the Church Educational; Online Game - How will the church be able to take advantage of", Education Churches, 12~17 (2001)
- Jong-Seok Park, "Review of Christian educational computer games", Christianity and Education, 10, pp.46~68 (2002)
- 신용철, "교육용게임의 몰입요인에 관한 연구", 한국컴퓨터게임학회논문지, 25(4), pp.157~168 (2012), (사)한국컴퓨터게임학회
- 조은하, "개신교와 아동교육 -개신교 아동예배 및 공과교육에 관한 실태 조사 및 제언 (감리교단을 중심으로)-", 종교교육학연구, 30, pp.31~48 (2009), 한국종교교육학회
- 신상이, "기능성 게임을 활용한 초등학교 도덕과 통일교육 방안 제언", 한국컴퓨터게임학회논문지, 25(2), pp.147~155 (2012), (사)한국컴퓨터게임학회[DOI]
- Clark C. Abt, "Serious Game", pp.6~8 (1970), Viking Press
- Joong-Soo Park, "Creating a Unity Game for Beginners", pp.26~33 (2012), MooJiGae Press
