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SF영화 ≪블레이드 러너≫ 시리즈와 눈의 모티프

SF movie Blade Runner series and eye motif

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The motif of the eye repeated in the Blade Runner series, which consists of Ridley Scott’s Blade Runner (1982) and its sequel, Denis Villeneuve’s Blade Runner 2049 (2017), allows us to look at three themes related to vision. First, the distinction between the human and the replicant through the eyes raises the question of what meaning the eye has to humans. Both films simultaneously reveal the view that the eye is a condition of human recognition and existence and the view that it is unreliable. Next, the fact that Tyrell and Wallace, who invented the humanoids, either have very bad eyes or do not see is associated with a sub-motif called ‘blindness.’ This series of science fiction films shows at the same time the Tiresian aspect in that they know the forbidden secret of creating life and the Oedipian aspect in that even though they look into the future, they did not know the consequences of the creation. Finally, the close-up eyes of the first part of the film, both in the 1982 and 2017, remind us of George Orwell's Big Brother in 1984, and makes us think about the problem of ‘eyes and power.’ This is to warn the arrival of a controlled society through surveillance, with the repetition of the sub-motif called ‘the gaze of surveillance.’ After all, relying on the vision of the Blade Runner series, not seen in Philip K. Dick's original novel Do Androids Dream of Electric Sheep? (1968), is not simply for design and special effects. It can be said that it is from various angles to think about the Western viewpoint of the eye in the SF movie which attaches importance particularly to the vision. And the overall negative view of the two films about the vision can be interpreted as a negative prospect that future society will still be dominated by ocularcentrism and thereby have a dystopian image. One of the implications of the Blade Runner series is that it deepens the motif of the eye that were not in the original work, thus further developing the aesthetics of cyberpunk that deal with the problems caused by science and technology.

Abstract

The motif of the eye repeated in the Blade Runner series, which consists of Ridley Scott’s Blade Runner (1982) and its sequel, Denis Villeneuve’s Blade Runner 2049 (2017), allows us to look at three themes related to vision. First, the distinction between the human and the replicant through the eyes raises the question of what meaning the eye has to humans. Both films simultaneously reveal the view that the eye is a condition of human recognition and existence and the view that it is unreliable. Next, the fact that Tyrell and Wallace, who invented the humanoids, either have very bad eyes or do not see is associated with a sub-motif called ‘blindness.’ This series of science fiction films shows at the same time the Tiresian aspect in that they know the forbidden secret of creating life and the Oedipian aspect in that even though they look into the future, they did not know the consequences of the creation. Finally, the close-up eyes of the first part of the film, both in the 1982 and 2017, remind us of George Orwell's Big Brother in 1984, and makes us think about the problem of ‘eyes and power.’ This is to warn the arrival of a controlled society through surveillance, with the repetition of the sub-motif called ‘the gaze of surveillance.’ After all, relying on the vision of the Blade Runner series, not seen in Philip K. Dick's original novel Do Androids Dream of Electric Sheep? (1968), is not simply for design and special effects. It can be said that it is from various angles to think about the Western viewpoint of the eye in the SF movie which attaches importance particularly to the vision. And the overall negative view of the two films about the vision can be interpreted as a negative prospect that future society will still be dominated by ocularcentrism and thereby have a dystopian image. One of the implications of the Blade Runner series is that it deepens the motif of the eye that were not in the original work, thus further developing the aesthetics of cyberpunk that deal with the problems caused by science and technology.

참고문헌 (25)

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  19. Landon, Brooks, "Retrofitting Blade Runner: Issues in Ridley Scott’s Blade Runner and Philip K. Dick’s Do Androids Dream of Electric Sheep?", pp.90~102 (1997), University of Wisconsin Press
  20. Lapointe, Tanya, "The Art and Soul of Blade runner 2049" (2017), Alcon Entertainment
  21. Levin, David Michael, "Modernity and the Hegemony of Vision", pp.1~29 (1993), University of California Press
  22. Rowlands, Mark, "Philosopher at the End of the Universe: Philosophy Explained through Science Fiction Films" (2003), Ebury Press
  23. Sammon, Paul, "Future Noir: The Making of Blade Runner" (1996), HarperPrism
  24. Sophocles, "The Oedipus trilogy: King Oedipus, Oedipus at Colonos, Antigone, a version by Stephen Spender" (1985), Faber and Faber
  25. Wood, Robin, "Hollywood from Vietnam to Reagan" (1986), Columbia University Press

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