본문 바로가기
KERD
논문KCI 등재

재일한민족문학의 이야기가치와 문화콘텐츠적 활용양상 연구 -가네시로 가즈키의 소설「GO」를 중심으로

A Study on the Story Value and Applied Appearance as a Culture Contents of Korean- Japanese’s Literature -Focused on Kaneshiro Kazuki’s Fiction, Go

1

조회

0

다운로드

4

인용

0

참고문헌

키워드

주제분류문학

초록

Until recently, literal works written by Korean-Japanese have been regarded ‘non-mainstream’or ‘frontier’in both Korea and Japan. However, with arrival of multi-cultural society and rising of the concepts such as ‘creole’and ‘diaspora,’the society began paying attention to Korean-Japanese as ‘important minority.’Thus, the importance of their literal works has been emphasized as well. In particular, as cultural interaction between Korea and Japan became more active, the literature by Korean-Japanese, which are mostly stories common in both countries, has been spotlighted as original sources for various cultural contents. In this study, the usability of Korean-Japanese literature was examine as cultural contents by analyzing a movie and a manga based on the novel called GO which was written by Kaneshiro Kazuki, who boasts the widest readership among other Korean-Japanese writers. The following is three major characteristics of the novel. The first, characteristic is its universal narrative structure. If the former Korean-Japanese literature were mostly about problems as a group such as ethnicity or ideology, GO has a more universal theme. It is about a problematic individual’s search for his identity. The second, characteristic is an interaction of sensibility through cultural art. The cultural art is common language among human beings which overcomes nationality or lineage. In this novel, characters communicate with its readers through sympathy toward cultural art, and this set-up therefore has its meaning. This also distinguishes the novel from other similar literal works which are mainly based on more rational ideas such as argumentation and accusation. The third, characteristic is a subjective consciousness awakened through daily life. A theme of this novel is discrimination against Korean-Japanese and how to deal with it. This theme itself is not original. However, this novel is original as it presents this theme through daily life such as love relationship. The novel GO has been adapted to two different cultural contents. One is a movie directed by Yukisada Isao in 2001 and the other is a manga by Yoshifumi Kondou in 2002. Even though both of them adapted the same story, their achievement turned out to be totally different. The movie version of GO successfully delivered the characteristics of its original novel. In particular, it keeps a balance between its universality and subjective consciousness. Its use of close relationship with cultural content is also appropriate. In order to emphasize these characteristics of the original novel, this movie was made to have a strong sense of teenager movie and this succeeded in gaining favorable response from general public. On the other hand, the manga version of the same novel was created to have characteristics of school drama. This kind of manga is often a love story between a scrappy boy and a model student. The manga version of GO is no exception. However, this manga failed to deliver the characteristics of the original novel as it attached too much to the grammar of its genre such as rebel and confrontation. As a result, it was unable to gain attention from readers.

Abstract

Until recently, literal works written by Korean-Japanese have been regarded ‘non-mainstream’or ‘frontier’in both Korea and Japan. However, with arrival of multi-cultural society and rising of the concepts such as ‘creole’and ‘diaspora,’the society began paying attention to Korean-Japanese as ‘important minority.’Thus, the importance of their literal works has been emphasized as well. In particular, as cultural interaction between Korea and Japan became more active, the literature by Korean-Japanese, which are mostly stories common in both countries, has been spotlighted as original sources for various cultural contents. In this study, the usability of Korean-Japanese literature was examine as cultural contents by analyzing a movie and a manga based on the novel called GO which was written by Kaneshiro Kazuki, who boasts the widest readership among other Korean-Japanese writers. The following is three major characteristics of the novel. The first, characteristic is its universal narrative structure. If the former Korean-Japanese literature were mostly about problems as a group such as ethnicity or ideology, GO has a more universal theme. It is about a problematic individual’s search for his identity. The second, characteristic is an interaction of sensibility through cultural art. The cultural art is common language among human beings which overcomes nationality or lineage. In this novel, characters communicate with its readers through sympathy toward cultural art, and this set-up therefore has its meaning. This also distinguishes the novel from other similar literal works which are mainly based on more rational ideas such as argumentation and accusation. The third, characteristic is a subjective consciousness awakened through daily life. A theme of this novel is discrimination against Korean-Japanese and how to deal with it. This theme itself is not original. However, this novel is original as it presents this theme through daily life such as love relationship. The novel GO has been adapted to two different cultural contents. One is a movie directed by Yukisada Isao in 2001 and the other is a manga by Yoshifumi Kondou in 2002. Even though both of them adapted the same story, their achievement turned out to be totally different. The movie version of GO successfully delivered the characteristics of its original novel. In particular, it keeps a balance between its universality and subjective consciousness. Its use of close relationship with cultural content is also appropriate. In order to emphasize these characteristics of the original novel, this movie was made to have a strong sense of teenager movie and this succeeded in gaining favorable response from general public. On the other hand, the manga version of the same novel was created to have characteristics of school drama. This kind of manga is often a love story between a scrappy boy and a model student. The manga version of GO is no exception. However, this manga failed to deliver the characteristics of the original novel as it attached too much to the grammar of its genre such as rebel and confrontation. As a result, it was unable to gain attention from readers.

참고문헌 (22)

  1. 가네시로가즈키, "GO" (2006), 북폴리오
  2. 콘도요시후미, "GO 제1~5권" (2002), 삼양출판사
  3. 유카사다 이사오, "GO" (2001), 스타맥스·도에이영화사
  4. 구견서, "일본영화와시대성" (2006), 제이앤씨
  5. 김수미, "1963년 전후 한국영화관객층의 변화", 석사, 영상예술학과, pp.2003
  6. 김환기, "재일코리언문학의계보 in : 재일디아스포라문학" (2006), 새미
  7. 박인하, "장르만화의세계" (2004), 살림
  8. 유숙자, "1945년 이후 재일한민족 소설에 나타난 민족적 정체성 연구 in : 재일한민족 문학연구" (2000), 월인
  9. 윤상인, "전환기의재일한국인문학 in : 재일한국인문학" (2001), 솔출판사
  10. 이한창, "재일 동포문학에 나타난 부자간의 갈등과 화해 in : 재일 동포문학과 디아스포라 3권" (2008), 제이앤씨
  11. 정수완, "1950~60년대 한일 청춘 영화 비교 연구 -청춘 영화에 나타난 근대", 국가를 중심으로-, 2005, pp.(26), 323~340[DOI]
  12. 정은경, "디아스포라문학" (2007), 이룸
  13. 조희권, "만화 스토리텔링의 핵심 코드, 컨벤션의 이해", 인문콘텐츠, (9), pp.309~324 (2007), 인문콘텐츠학회
  14. 최현주, "한국 현대 성장소설에 드러난‘성장’의 함의와 문화적 양면성", 현대소설연구, (13) (2000), 한국현대소설학회
  15. 김태영, "アイデソティティ·ポリティクスを超えて─在日朝鮮人のエスニシティ in : 저항과 극복의 갈림길에서─재일동포의 정체성, 그 역사와 현재 그리고 미래" (2005), 지식산업사
  16. 이소가이 지로, "변모와 계승- ‘재일’문학 60년 in : 재일동포문학과디아스포라 3권" (2008), 제이앤씨
  17. 이와부치 고이치, "아시아를 잇는 대중문화-일본, 그 초국가적 욕망(トランスナツヨナル·ジヤパン)" (2004), 또하나의문화
  18. 게오르그 루카치, "소설의 이론(Die Theorie des Romans)" (1998), 심설당
  19. 마르코 마르티니엘로, "현대사회와 다문화주의(Sortir des Ghettos Culturels)" (2002), 한울
  20. 제이루빈, "하루키 문학은 언어의 음악이다(Haruki Murakami and the Music of Words)" (2003), 문학사상사
  21. "네이버영화"[URL]
  22. "영화진흥위원회 홈페이지"[URL]

관련 논문AI추천

이 간행물의 다른 논문 (15건)