메타버스에서 학습 프레임워크 개발에 관한 연구
A Study on Developing Learning Frameworks in the Metaverse
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초록
교육적 관점으로 메타버스에 접근하는 것은 아직 이른 감은 있으나, 최근 연구에서 메타버스 활용이 학습자에게 다양한 교육 경험을 제공할 수 있음을 보여주고 있다. 본 연구에서는 문헌 검토를 토대로 기존 교실 교육에서 메타버스를 효과적으로 활용할 수 있는 MeILE 개념에 기반한 효과적인 교수 전략을 위한 학습 프레임워크를 제안했다. 제안된 학습 프레임워크에는 스토리텔링, 아바타 기반 게임화된 교수 방법, 학생들 간 협업 활동 및 실시간 평가 등과 같은 요소들을 포함했다. 제안된 학습 프레임워크를 교실에 적용하기 위해서 ZEP를 사용하여 가상교실을 구축하고 수업 설계를 했으며, 설계된 수업을 초등학교 교실에서 진행했다. 수업 결과 몰입과 관심을 유도할 수 있음을 보여주었다.
Abstract
It is still early days for metaverse from an educational perspective. However, some recent studies have proven that the use of metaverse in education can provide learners with diverse educational experiences. In this study, based on a literature review, we propose a learning framework for effective teaching strategies based on the MeILE concept that can effectively utilize the metaverse in classroom education. The proposed learning framework includes elements such as storytelling and avatar-based gamified teaching methods, collaborative activities where students work together, and real-time assessment. To apply the proposed framework, we implement the virtual classroom using the ZEP and create lesson design in the built environment. We conduct lessons in an actual primary school classroom according to the lesson design. The results show that it can induce immersion and interest.
참고문헌 (15)
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- "ZEP"[URL]
