본문 바로가기
KERD
논문KCI 등재

온라인 게임 서비스 영속성을 위한 다중 연결 시스템

Multi-Connection system for online game service permanence

1

조회

0

다운로드

0

인용

0

참고문헌

키워드

초록

In everyday network changing field, permanent service is being an issue. Network disconnection phenomenonis directed to financial damage to service providers. Some companies guarantee on network maintenance, butthere is a permitted limit according to their company regulations. If customers overuse the limitation, extra paywill be placed. Moreover, network disconnection affects critical in some fields with using network. Permanentservice becomes indispensable in stock, finance, online game, and other fields. Additionally, it should bepossible to pre-detect and block abnormal traffic area, improve network infrastructure secureness andoptimization, and reduce damage recovery cost. MCS(Multi Connection System) can provide permanent serviceeven if a connection is cut because it provides multi-connection. It can also isolate the attacker when it detectsDDoS attack, so it provides smooth service. Also, the benefit from this structure is that the real server can behidden so the service can be provided continuously. It prevents damages from network cutting, reducesmanagement cost, maintains the best performance, and increases convenient on management and maintenance. Stable and continuous service can be provided with managing network through MCS.

Abstract

In everyday network changing field, permanent service is being an issue. Network disconnection phenomenonis directed to financial damage to service providers. Some companies guarantee on network maintenance, butthere is a permitted limit according to their company regulations. If customers overuse the limitation, extra paywill be placed. Moreover, network disconnection affects critical in some fields with using network. Permanentservice becomes indispensable in stock, finance, online game, and other fields. Additionally, it should bepossible to pre-detect and block abnormal traffic area, improve network infrastructure secureness andoptimization, and reduce damage recovery cost. MCS(Multi Connection System) can provide permanent serviceeven if a connection is cut because it provides multi-connection. It can also isolate the attacker when it detectsDDoS attack, so it provides smooth service. Also, the benefit from this structure is that the real server can behidden so the service can be provided continuously. It prevents damages from network cutting, reducesmanagement cost, maintains the best performance, and increases convenient on management and maintenance. Stable and continuous service can be provided with managing network through MCS.

참고문헌 (6)

  1. J. I. Kim, "Content Centric Networking Technology", Electronics and Telecommunications Trends, 25(6) (2010)
  2. 조양현, "실시간 온라인 게임용 광대역 통합망에서의 생존성", 한국컴퓨터게임학회논문지, 24(3), pp.93~99 (2011), (사)한국컴퓨터게임학회
  3. Jae-hwan Bae, "Design and Implementation of a Linux Web Cluster System for Load Balancer Game Server", Journal of Korean Society for Computer Game, 1(1) (2002)
  4. 여운영, "무선통신 시스템에서 실시간 온라인 게임 서비스 지원을 위한 고속 셀룰러 네트워크", 한국컴퓨터게임학회논문지, (17), pp.57~63 (2009), (사)한국컴퓨터게임학회
  5. 한정수, "IP 네트워크 상의 다양한 서비스 복구 알고리즘", 한국통신학회논문지B, 29(10), pp.841~848 (2004), 한국통신학회
  6. 두경환, "40 Gb", s 실시간 플로우 관리 네트워크 프로세서 구현, 2012, pp.37(9), 814~821[DOI]

관련 논문AI추천

이 간행물의 다른 논문 (24건)