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중학교 과학영재 학생을 위한 융합인재 교육 프로그램의 개발과 적용 - 3D 카메라 만들기 -

Development and Application of STEAM Educational Program for Scientifically Gifted Middle School Students - Making a 3D Camera -

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In this study, we have developed a STEAM educational program for teaching scientifically gifted individuals who are equipped with ‘STEAM Literacy’ required for a new era. ‘Making a 3D camera’ was selected as the subject for the instruction. And researchers analyzed the current curriculum's content which related to the selected subject by analyzing the textbooks and extracting related learning materials. Based on the results of the curriculum analysis, instructional materials for ten classroom sessions were developed. the program was related to the five sub topics-eye, camera, light, perspective, 3D technology. And the developed instructional materials include the lesson plans for each classes, classroom activities, 3D camera related handout, manuals for 3D image making tools, and video clips. The program was conducted at 19 middle school students who are scientifically gifted. Through a single group experiment, students’ learning outcomes and opinions about the program was surveyed. Wilcoxon signed-rank test indicated that students developed a statistically significant improvement in the sub topic relevant knowledges (Z=3.84, p<.001). Survey of students’ opinions on the STEAM classes showed that many students responded positively to the activities of interdisciplinary classes, such as the convergence of interdisciplinary learning courses. Through the ‘Making a 3D camera’ STEAM educational program, students were able to connect various areas of knowledge to each other.

Abstract

In this study, we have developed a STEAM educational program for teaching scientifically gifted individuals who are equipped with ‘STEAM Literacy’ required for a new era. ‘Making a 3D camera’ was selected as the subject for the instruction. And researchers analyzed the current curriculum's content which related to the selected subject by analyzing the textbooks and extracting related learning materials. Based on the results of the curriculum analysis, instructional materials for ten classroom sessions were developed. the program was related to the five sub topics-eye, camera, light, perspective, 3D technology. And the developed instructional materials include the lesson plans for each classes, classroom activities, 3D camera related handout, manuals for 3D image making tools, and video clips. The program was conducted at 19 middle school students who are scientifically gifted. Through a single group experiment, students’ learning outcomes and opinions about the program was surveyed. Wilcoxon signed-rank test indicated that students developed a statistically significant improvement in the sub topic relevant knowledges (Z=3.84, p<.001). Survey of students’ opinions on the STEAM classes showed that many students responded positively to the activities of interdisciplinary classes, such as the convergence of interdisciplinary learning courses. Through the ‘Making a 3D camera’ STEAM educational program, students were able to connect various areas of knowledge to each other.

참고문헌 (27)

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