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디지털 퍼포먼스 공간, 구성적 헤테로토피아

Digital performance space, constitutive Heterotopia

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The purpose of this study is to study the spatial constitution of digital performance. Contemporary performances mediated by digital technology requires a perspective of interpretation that deviates from the traditional perspective. This space, like Foucault's argument, is a space of hetero- topia constituted by the subject. The subject has a body as a utopia. The subject's actions intersect with the virtual, realizing the utopia of the body in space. And through these relationships, space consists of heterotopia. The digital performance space constituting the heterotopia within the heterotopia is a constitutive space that expands the agent's agency and realizes the intersection of virtual and reality.

Abstract

The purpose of this study is to study the spatial constitution of digital performance. Contemporary performances mediated by digital technology requires a perspective of interpretation that deviates from the traditional perspective. This space, like Foucault's argument, is a space of hetero- topia constituted by the subject. The subject has a body as a utopia. The subject's actions intersect with the virtual, realizing the utopia of the body in space. And through these relationships, space consists of heterotopia. The digital performance space constituting the heterotopia within the heterotopia is a constitutive space that expands the agent's agency and realizes the intersection of virtual and reality.

참고문헌 (8)

  1. 미셸 푸코, "헤테로토피아" (2014), 문학과 지성사
  2. 이병태, "헤테로토피아, 유토피아와 우토푸스 사이 -푸코 ‘헤테로토피아’의 유토피아적 함축에 관하여", 범한철학, 99(4), pp.235~260 (2020), 범한철학회[DOI]
  3. Angharad E. Beckett, "Foucault, social movements and heterotopic horizons: rupturing the order of things", Social Movement Studies, 16(2), pp.169~181 (2017)[DOI]
  4. Dixon, Steve, "Digital Performance: A History of New Media in Theater, Dance, Performance art, and Installation" (2009), MIT Press
  5. Oliver Bimber, "Spatial augmented reality : merging real an d virtual worlds" (2005), CRC Press
  6. Hansen, Mark B. N., "Bodies in Code: interfaces with digital media" (2006), Routledge Taylor & Francis Group

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