본문 바로가기
KERD
논문KCI 등재

A Literature Review on the Efficacy and Related Neural Effects of Pharmacological and Psychosocial Treatments in Individuals With Internet Gaming Disorder

2

조회

0

다운로드

0

인용

0

참고문헌

키워드

주제분류정신과학

초록

Objective Internet gaming disorder (IGD) has attracted considerable attention as a serious mental and public health issue worldwide. Currently, there are no established treatment guidelines for IGD. Herein, we review the latest findings on the efficacy and related neural effects of pharmacological and psychosocial treatments for individuals with IGD.Methods A database search of relevant studies published between 2007 and 2020 was conducted using PubMed and Google Scholar. Twenty-seven studies were reviewed for current evidence related to the efficacy and neural effects of pharmacological and psychosocial IGD treatments.Results Pharmacological studies suggest that bupropion may play a significant role in IGD. Additionally, nuclear imaging studies on IGD have demonstrated functional impairment of the dopamine system, providing a neurobiological basis for the efficacy of dopamineenhancing drugs. Among the various psychosocial interventions, current evidence suggests that cognitive behavioral therapy may be an effective intervention for IGD. Cognitive behavioral therapy and bupropion were found to influence resting-state functional connectivity within the cortico-subcortical circuit and default mode network, suggesting a possible neural mechanism. Innovative approaches, including virtual reality treatment, residential camps, voluntary abstinence, and transcranial direct current stimulation, have shown promising results. However, methodological limitations, such as the absence of proper controls, small sample sizes, short duration, inconsistency of inclusion criteria across studies, and self-report measures of outcome, hamper conclusions regarding the efficacy of treatments.Conclusion Ongoing basic research and clinical trials overcoming these limitations could add to the existing knowledge on IGD and contribute to the development of evidence-based treatments.

Abstract

Objective Internet gaming disorder (IGD) has attracted considerable attention as a serious mental and public health issue worldwide. Currently, there are no established treatment guidelines for IGD. Herein, we review the latest findings on the efficacy and related neural effects of pharmacological and psychosocial treatments for individuals with IGD.Methods A database search of relevant studies published between 2007 and 2020 was conducted using PubMed and Google Scholar. Twenty-seven studies were reviewed for current evidence related to the efficacy and neural effects of pharmacological and psychosocial IGD treatments.Results Pharmacological studies suggest that bupropion may play a significant role in IGD. Additionally, nuclear imaging studies on IGD have demonstrated functional impairment of the dopamine system, providing a neurobiological basis for the efficacy of dopamineenhancing drugs. Among the various psychosocial interventions, current evidence suggests that cognitive behavioral therapy may be an effective intervention for IGD. Cognitive behavioral therapy and bupropion were found to influence resting-state functional connectivity within the cortico-subcortical circuit and default mode network, suggesting a possible neural mechanism. Innovative approaches, including virtual reality treatment, residential camps, voluntary abstinence, and transcranial direct current stimulation, have shown promising results. However, methodological limitations, such as the absence of proper controls, small sample sizes, short duration, inconsistency of inclusion criteria across studies, and self-report measures of outcome, hamper conclusions regarding the efficacy of treatments.Conclusion Ongoing basic research and clinical trials overcoming these limitations could add to the existing knowledge on IGD and contribute to the development of evidence-based treatments.

참고문헌 (100)

  1. Kuss DJ, "Internet addiction : a systematic review of epidemiological research for the last decade", Curr Pharm Des, 20, pp.4026~4052 (2014)
  2. Kuss DJ, "Online gaming addiction in children and adolescents : a review of empirical research", J Behav Addict, 1, pp.3~22 (2012)
  3. American Psychiatric Association, "Diagnostic and Statistical Manual of Mental Disorders, 5th Ed (DSM-5)" (2013), American Psychiatric Association
  4. Petry NM, "An international consensus for assessing internet gaming disorder using the new DSM-5 approach", Addiction, 109, pp.1399~1406 (2014)
  5. Beard KW, "Internet addiction : a review of current assessment techniques and potential assessment questions", Cyberpsychol Behav, 8, pp.7~14 (2005)
  6. Young KS, "Cognitive behavior therapy with Internet addicts : treatment outcomes and implications", Cyberpsychol Behav, 10, pp.671~679 (2007)
  7. Wölfling K, "Reliability and validity of the Scale for the Assessment of Pathological Computer-Gaming(CSV-S)", Psychother Psychosom Med Psychol, 61, pp.216~224 (2011)
  8. Sugaya N, "Bio-psychosocial factors of children and adolescents with internet gaming disorder : a systematic review", Biopsychosoc Med, 13, pp.3~ (2019)
  9. King DL, "The cognitive psychopathology of Internet gaming disorder in adolescence", J Abnorm Child Psychol, 44, pp.1635~1645 (2016)
  10. Pontes HM, "Internet gaming disorder among Slovenian primary schoolchildren : findings from a nationally representative sample of adolescents", J Behav Addict, 5, pp.304~310 (2016)
  11. Rehbein F, "Prevalence of Internet gaming disorder in German adolescents : diagnostic contribution of the nine DSM-5 criteria in a state-wide representative sample", Addiction, 110, pp.842~851 (2015)
  12. Wartberg L, "Associations of social support, friends only known through the internet, and health-related quality of life with internet gaming disorder in adolescence", Cyberpsychol Behav Soc Netw, 20, pp.436~441 (2017)
  13. Yu H, "Prevalence of internet gaming disorder among Korean adolescents and associations with non-psychotic psychological symptoms, and physical aggression", Am J Health Behav, 40, pp.705~716 (2016)
  14. Durkee T, "Prevalence of pathological internet use among adolescents in Europe : demographic and social factors", Addiction, 107, pp.2210~2222 (2012)
  15. Zhang L, "A comparative study of Internet addiction between the United States and China", Cyberpsychol Behav, 11, pp.727~729 (2008)
  16. Naskar S, ""One level more : "a narrative review on internet gaming disorder", Ind Psychiatry J, 25, pp.145~154 (2016)
  17. Wang HR, "Prevalence and correlates of comorbid depression in a nonclinical online sample with DSM-5 internet gaming disorder", J Affect Disord, 226, pp.1~5 (2018)
  18. Na Ri Kim, "Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 Criteria", PSYCHIATRY INVESTIGATION, 13(1), pp.58~66 (2016), 대한신경정신의학회[DOI]
  19. Cost-Effect Analysis on the Introduction of Online Game Shut Down Regulation, "Lee HK", Ministry of Gender Equality & Family, ~ (2011)
  20. Aarseth E, "Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal", J Behav Addict, 6, pp.267~270 (2017)
  21. Chuang YC, "Massively multiplayer online role-playing game-induced seizures : a neglected health problem in Internet addiction", Cyberpsychol Behav, 9, pp.451~456 (2006)
  22. Pearcy BT, "Internet gaming disorder explains unique variance in psychological distress and disability after controlling for comorbid depression, OCD, ADHD, and anxiety", Cyberpsychol Behav Soc Netw, 20, pp.126~132 (2017)
  23. Liu L, "The comorbidity between internet gaming disorder and depression : interrelationship and neural mechanisms", Front Psychiatry, 9, pp.154~ (2018)
  24. González-Bueso V, "Association between internet gaming disorder or pathological video-game use and comorbid psychopathology : a comprehensive review", Int J Environ Res Public Health, 15, pp.668~ (2018)
  25. Swing EL, "Television and video game exposure and the development of attention problems", Pediatrics, 126, pp.214~221 (2010)
  26. VAN Rooij AJ, "The(co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents", J Behav Addict, 3, pp.157~165 (2014)
  27. Baer S, "Stuck on screens : Patterns of computer and gaming station use in youth seen in a psychiatric clinic", J Can Acad Child Adolesc Psychiatry, 20, pp.86~94 (2011)
  28. Block JJ, "Issues for DSM-V : Internet addiction", Am J Psychiatry, 165, pp.306~307 (2008)
  29. Ascher JA, "Bupropion : a review of its mechanism of antidepressant activity", J Clin Psychiatry, 56, pp.395~401 (1995)
  30. Stahl SM, "A review of the neuropharmacology of bupropion, a dual norepinephrine and dopamine reuptake inhibitor", Prim Care Companion J Clin Psychiatry, 6, pp.159~166 (2004)
  31. Durcan MJ, "The effect of bupropion sustained-release on cigarette craving after smoking cessation", Clin Ther, 24, pp.540~551 (2002)
  32. Conners CK, "Bupropion hydrochloride in attention deficit disorder with hyperactivity", J Am Acad Child Adolesc Psychiatry, 35, pp.1314~1321 (1996)
  33. Dannon PN, "Sustained-release bupropion versus naltrexone in the treatment of pathological gambling : a preliminary blind-rater study", J Clin Psychopharmacol, 25, pp.593~596 (2005)
  34. Bandelow B, "Escitalopram in the treatment of anxiety symptoms associated with depression", Depress Anxiety, 24, pp.53~61 (2007)
  35. 오강섭, "Early Improvement in One Week Predicts the Treatment Response to Escitalopram in Patients with Social Anxiety Disorder: A Preliminary Study", Clinical Psychopharmacology and Neuroscience, 14(2), pp.161~167 (2016), 대한정신약물학회
  36. Sattar P, "Internet gaming addiction", Can J Psychiatry, 49, pp.869~870 (2004)
  37. Han DH, "Bupropion sustained release treatment decreases craving for video games and cue-induced brain activity in patients with Internet video game addiction", Exp Clin Psychopharmacol, 18, pp.297~304 (2010)
  38. Han DH, "Bupropion in the treatment of problematic online game play in patients with major depressive disorder", J Psychopharmacol, 26, pp.689~696 (2012)
  39. Bae S, "Bupropion shows different effects on brain functional connectivity in patients with Internet-based gambling disorder and Internet gaming disorder", Front Psychiatry, 9, pp.130~ (2018)
  40. Song J, "Comparative study of the effects of bupropion and escitalopram on Internet gaming disorder", Psychiatry Clin Neurosci, 70, pp.527~535 (2016)
  41. 남범우, "Comparing the Effects of Bupropion and Escitalopram on Excessive Internet Game Play in Patients with Major Depressive Disorder", Clinical Psychopharmacology and Neuroscience, 15(4), pp.361~368 (2017), 대한정신약물학회[DOI]
  42. Golmirzaei J, "Psychopharmacology of attention-deficit hyperactivity disorder : effects and side effects", Curr Pharm Des, 22, pp.590~594 (2016)
  43. Engert V, "Dopaminergic and noradrenergic contributions to functionality in ADHD : the role of methylphenidate", Curr Neuropharmacol, 6, pp.322~328 (2008)
  44. Heal DJ, "Methylphenidate and its isomers : their role in the treatment of attention-deficit hyperactivity disorder using a transdermal delivery system", CNS Drugs, 20, pp.713~738 (2006)
  45. Bymaster FP, "Atomoxetine increases extracellular levels of norepinephrine and dopamine in prefrontal cortex of rat : a potential mechanism for efficacy in attention deficit", hyperactivity disorder, 2002, pp.27, 699~711
  46. Swanson CJ, "Effect of the attention deficit", hyperactivity disorder drug atomoxetine on extracellular concentrations of norepinephrine and dopamine in several brain regions of the rat, 2006, pp.50, 755~760
  47. Han DH, "The effect of methylphenidate on Internet video game play in children with attention-deficit", hyperactivity disorder, 2009, pp.50, 251~256
  48. Park JH, "Effectiveness of atomoxetine and methylphenidate for problematic online gaming in adolescents with attention deficit hyperactivity disorder", Hum Psychopharmacol, 31, pp.427~432 (2016)
  49. Arnsten AF, "Stimulants : therapeutic actions in ADHD", Neuropsychopharmacology, 31, pp.2376~2383 (2006)
  50. Tripp G, "Neurobiology of ADHD", Neuropharmacology, 57, pp.579~589 (2009)
  51. Goldstein RZ, "Drug addiction and its underlying neurobiological basis : neuroimaging evidence for the involvement of the frontal cortex", Am J Psychiatry, 159, pp.1642~1652 (2002)
  52. Fowler JS, "Imaging the addicted human brain", Sci Pract Perspect, 3, pp.4~16 (2007)
  53. Volkow ND, "Decreases in dopamine receptors but not in dopamine transporters in alcoholics", Alcohol Clin Exp Res, 20, pp.1594~1598 (1996)
  54. Laine TP, "Dopamine transporters increase in human brain after alcohol withdrawal", Mol Psychiatry, 4, pp.189~191 (1999)
  55. Volkow ND, "Low level of brain dopamine D2 receptors in methamphetamine abusers : association with metabolism in the orbitofrontal cortex", Am J Psychiatry, 158, pp.2015~2021 (2001)
  56. Lee B, "Striatal dopamine d2", d3 receptor availability is reduced in methamphetamine dependence and is linked to impulsivity, 2009, pp.29, 14734~14740
  57. Koepp MJ, "Evidence for striatal dopamine release during a video game", Nature, 393, pp.266~268 (1998)
  58. Kim SH, "Reduced striatal dopamine D2 receptors in people with Internet addiction", Neuroreport, 22, pp.407~411 (2011)
  59. Han DH, "Dopamine genes and reward dependence in adolescents with excessive internet video game play", J Addict Med, 1, pp.133~138 (2007)
  60. Noble EP, "Allelic association of the D2 dopamine receptor gene with receptor-binding characteristics in alcoholism", Arch Gen Psychiatry, 48, pp.648~654 (1991)
  61. Berman SM, "Reduced visuospatial performance in children with the D2 dopamine receptor A1 allele", Behav Genet, 25, pp.45~58 (1995)
  62. Comings DE, "Reward deficiency syndrome : genetic aspects of behavioral disorders", Prog Brain Res, 126, pp.325~341 (2000)
  63. Torres GE, "Plasma membrane monoamine transporters : structure, regulation and function", Nat Rev Neurosci, 4, pp.13~25 (2003)
  64. Schmitt KC, "Regulation of the dopamine transporter : aspects relevant to psychostimulant drugs of abuse", Ann N Y Acad Sci, 1187, pp.316~340 (2010)
  65. Hou H, "Reduced striatal dopamine transporters in people with internet addiction disorder", J Biomed Biotechnol, 2012, pp.854524~ (2012)
  66. Tian M, "PET imaging reveals brain functional changes in internet gaming disorder", Eur J Nucl Med Mol Imaging, 41, pp.1388~1397 (2014)
  67. Goldstein RZ, "Dysfunction of the prefrontal cortex in addiction : neuroimaging findings and clinical implications", Nat Rev Neurosci, 12, pp.652~669 (2011)
  68. Schoenbaum G, "Does the orbitofrontal cortex signal value?", Ann N Y Acad Sci, 1239, pp.87~99 (2011)
  69. Soloff PH, "Impulsivity and prefrontal hypometabolism in borderline personality disorder", Psychiatry Res, 123, pp.153~163 (2003)
  70. Choi SW, "Treatment modalities for patients with gambling disorder", Ann Gen Psychiatry, 16, pp.23~ (2017)
  71. Brand M, "Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders : An Interaction of Person-Affect-Cognition-Execution(I-PACE)model", Neurosci Biobehav Rev, 71, pp.252~266 (2016)
  72. Wölfling K, "Efficacy of short-term treatment of internet and computer game addiction : a randomized clinical trial", JAMA Psychiatry, 76, pp.1018~1025 (2019)
  73. Li W, "Mindfulness-oriented recovery enhancement for internet gaming disorder in US adults : a stage I randomized controlled trial", Psychol Addict Behav, 31, pp.393~402 (2017)
  74. Li H, "The role of cognitive distortion in online game addiction among Chinese adolescents", Child Youth Serv Rev, 35, pp.1468~1475 (2013)
  75. Kim SM, "Combined cognitive behavioral therapy and bupropion for the treatment of problematic on-line game play in adolescents with major depressive disorder", Comput Hum Behav, 28, pp.1954~1959 (2012)
  76. Park SY, "The effects of a virtual reality treatment program for online gaming addiction", Comput Methods Programs Biomed, 129, pp.99~108 (2016)
  77. González-Bueso V, "Internet gaming disorder in adolescents : personality, psychopathology and evaluation of a psychological intervention combined with parent psychoeducation", Front Psychol, 9, pp.787~ (2018)
  78. Torres-Rodríguez A, "Treatment efficacy of a specialized psychotherapy program for internet gaming disorder", J Behav Addict, 7, pp.939~952 (2018)
  79. Zhang JT, "Effects of craving behavioral intervention on neural substrates of cue-induced craving in Internet gaming disorder", Neuroimage Clin, 12, pp.591~599 (2016)
  80. Yao YW, "Combined reality therapy and mindfulness meditation decrease intertemporal decisional impulsivity in young adults with Internet gaming disorder", Comput Hum Behav, 68, pp.210~216 (2017)
  81. Han J, "Efficacy of cognitive behavioural therapy for internet gaming disorder", Clin Psychol Psychother, 27, pp.203~213 (2019)
  82. Han X, "Resting-state activity of prefrontal-striatal circuits in internet gaming disorder : changes with cognitive behavior therapy and predictors of treatment response", Front Psychiatry, 9, pp.341~ (2018)
  83. Zhang JT, "Altered resting-state neural activity and changes following a craving behavioral intervention for Internet gaming disorder", Sci Rep, 6, pp.28109~ (2016)
  84. Liu L, "Altered intrinsic connectivity distribution in internet gaming disorder and its associations with psychotherapy treatment outcomes", Addict Biol, 26, pp.e12917~ (2021)
  85. Han DH, "The effect of family therapy on the changes in the severity of on-line game play and brain activity in adolescents with on-line game addiction", Psychiatry Res, 202, pp.126~131 (2012)
  86. Sakuma H, "Treatment with the self-discovery camp(SDiC)improves internet gaming disorder", Addict Behav, 64, pp.357~362 (2017)
  87. Pallesen S, "An exploratory study investigating the effects of a treatment manual for video game addiction", Psychol Rep, 117, pp.490~495 (2015)
  88. Kim PW, "The influence of an educational course on language expression and treatment of gaming addiction for massive multiplayer online role-playing game(MMORPG)players", Comput Educ, 63, pp.208~217 (2013)
  89. Lee SH, "Transcranial direct current stimulation for online gamers : a prospective singlearm feasibility study", J Behav Addict, 7, pp.1166~1170 (2018)
  90. King DL, "Effectiveness of brief abstinence for modifying problematic internet gaming cognitions and behaviors", J Clin Psychol, 73, pp.1573~1585 (2017)
  91. Pornnoppadol C, "A comparative study of psychosocial interventions for internet gaming disorder among adolescents aged 13-17 years", Int J Ment Health Addict, pp.1~17 (2018)
  92. Tang R, "Mapping smoking addiction using effective connectivity analysis", Front Hum Neurosci, 10, pp.195~ (2016)
  93. Kober H, "Prefrontal–striatal pathway underlies cognitive regulation of craving", Proc Natl Acad Sci U S A, 107, pp.14811~14816 (2010)
  94. Li CS, "Altered impulse control in alcohol dependence : neural measures of stop signal performance", Alcohol Clin Exp Res, 33, pp.740~750 (2009)
  95. Sutherland MT, "Resting state functional connectivity in addiction : lessons learned and a road ahead", Neuroimage, 62, pp.2281~2295 (2012)
  96. Stevens MWR, "Cognitive–behavioral therapy for Internet gaming disorder : a systematic review and meta-analysis", Clin Psychol Psychother, 26, pp.191~203 (2019)
  97. Kaptsis D, "Trajectories of abstinence-induced Internet gaming withdrawal symptoms : a prospective pilot study", Addict Behav Rep, 4, pp.24~30 (2016)
  98. Mihara S, "Cross-sectional and longitudinal epidemiological studies of Internet gaming disorder : a systematic review of the literature", Psychiatry Clin Neurosci, 71, pp.425~444 (2017)
  99. Forrest CJ, "Maladaptive cognitions predict changes in problematic gaming in highly-engaged adults : a 12-month longitudinal study", Addict Behav, 65, pp.125~130 (2017)
  100. Bonnaire C, "Relationships between parental attitudes, family functioning and Internet gaming disorder in adolescents attending school", Psychiatry Res, 255, pp.104~110 (2017)

관련 논문AI추천

A Systematic Review of Pharmacological Treatments for Internet Gaming DisorderHermano Tavares, Hyoun Soo Kim, Puneet Kaur Parmar, Rafael Richard Clorado de Sá, Samantha Johnstone, Sophie Coelho대한신경정신의학회 · PSYCHIATRY INVESTIGATION2023 · 제20권 제8호Comparing the Effects of Bupropion and Escitalopram on Excessive Internet Game Play in Patients with Major Depressive Disorder남범우, Doug Hyun Han, Ji Seon Hong, Sujin Bae, Sun Mi Kim대한정신약물학회 · Clinical Psychopharmacology and Neuroscience2017 · 제15권 제4호Effectiveness of Non-Pharmacological Interventions on Gaming Disorder: A Systematic Review and Meta-AnalysisChan-Myung Ock, Hyekyeong Kim, Hyung-Suk Lee, Jisoo Chae대한신경정신의학회 · PSYCHIATRY INVESTIGATION2025 · 제22권 제5호인터넷 게임 장애에 관한 인지행동치료 기반의 중재 효과: 체계적 문헌 고찰 및 메타분석김혜경, 옥찬명, 이형석한국보건교육건강증진학회 · 보건교육건강증진학회지2024 · 제41권 제5호인터넷 게임 장애의 포괄적 진단 평가 : 임상적 및 신경생물학적 평가조현, 김대진, 백수현, 최삼욱, 최정석대한신경정신의학회 · 신경정신의학2016 · 제55권 제4호Decreased Serum Glutamate Levels in Male Adults with Internet Gaming Disorder: A Pilot Study최미란, Dai Jin Kim, Sol Hee Bang, Soo-Hyun Paik, Su Min Kwak대한정신약물학회 · Clinical Psychopharmacology and Neuroscience2018 · 제16권 제3호

이 간행물의 다른 논문 (8건)