방사선발생장치 교육을 위한 시뮬레이터의 개발과 유용성 평가
Development and Usefulness Evaluation of Simulator for Educational Radiation Generator
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초록
In the present study, we developed virtual reality education contents for radiation generator on radiation education field. The radiation generator was divided by module and even the X-ray exposure part was manufactured in detail for designing 3D models. The mechanical details of the X-ray exposure part, the function of adjusting field size of the X-ray, the function of moving the exposure part, and the demonstrating the principle of the X-ray tube were applied. For developing VR contents, the Unreal Engine was used. To evaluate the usefulness of virtual reality content, we used t-test by SPSS. The group used the simulator showed significantly higher levels of understanding of X-ray generation, X-ray irradiation unit composition, irradiation field size adjustment, irradiation unit position adjustment, and overall composition and function. We believe that this VR contents will be used well with radiation safe environment.
Abstract
In the present study, we developed virtual reality education contents for radiation generator on radiation education field. The radiation generator was divided by module and even the X-ray exposure part was manufactured in detail for designing 3D models. The mechanical details of the X-ray exposure part, the function of adjusting field size of the X-ray, the function of moving the exposure part, and the demonstrating the principle of the X-ray tube were applied. For developing VR contents, the Unreal Engine was used. To evaluate the usefulness of virtual reality content, we used t-test by SPSS. The group used the simulator showed significantly higher levels of understanding of X-ray generation, X-ray irradiation unit composition, irradiation field size adjustment, irradiation unit position adjustment, and overall composition and function. We believe that this VR contents will be used well with radiation safe environment.
참고문헌 (15)
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