고등학생을 위한 융합학습 모형 기반 호르몬과 항상성 조절에 대한 디지털 교재 개발
Development of A Digital Textbook on Hormone and Homeostasis Regulation based on Convergence Learning Model for High School Students
0
조회
0
다운로드
7
인용
0
참고문헌
키워드
초록
The purpose of this study was to develop a digital textbook on hormone and homeostasis regulation based on convergence learning model. The iBooks Author was used as the authoring tool to develop the digital textbook with several widgets and programs. The developed digital textbook are consist of 8 sections : ‘homeostasis maintenance’, ‘negative feedback and siphon principle’, ‘making a simple toilet’, ‘designing creative products applying negative feedback principle’ as convergence design process, ‘making creative products using 3D printer’, ‘making creative products’ as convergence creation process. It turned out that the digital textbook was shown a positive effect on biology learning. Students’ responses was shown that the digital textbook help them to brainstorming about creative designs and products related to biomimicry convergence. In addition, learning with the digital textbook was possible to promote students’ interest and self-directed learning on biology. The results of this study were probably provided a learning content related to life-related and creative convergence program in biology classroom.
Abstract
The purpose of this study was to develop a digital textbook on hormone and homeostasis regulation based on convergence learning model. The iBooks Author was used as the authoring tool to develop the digital textbook with several widgets and programs. The developed digital textbook are consist of 8 sections : ‘homeostasis maintenance’, ‘negative feedback and siphon principle’, ‘making a simple toilet’, ‘designing creative products applying negative feedback principle’ as convergence design process, ‘making creative products using 3D printer’, ‘making creative products’ as convergence creation process. It turned out that the digital textbook was shown a positive effect on biology learning. Students’ responses was shown that the digital textbook help them to brainstorming about creative designs and products related to biomimicry convergence. In addition, learning with the digital textbook was possible to promote students’ interest and self-directed learning on biology. The results of this study were probably provided a learning content related to life-related and creative convergence program in biology classroom.
참고문헌 (23)
- 백현기, "구조방정식 모델을 이용한 디지털 교과서의 학습동기 및 학업성과 영향 요인에 관한 연구", 디지털융복합연구, 6(1), pp.123~135 (2008), 한국디지털정책학회
- 변정호, "창의적 문제해결과정 기반 생체모방 융합수업 모델 개발", 생물교육, 40(3), pp.327~343 (2012), 한국생물교육학회
- 변호승, "수학용 디지털교과서에서 ARCS 기반 교수매체동기요인과 유용성 지각이 학업성취에 미치는 영향", 교육방법연구, 21(1), pp.47~67 (2009), 한국교육방법학회
- 천세영, "스마트교육기반 디지털교과서 활용수업 효과 분석", 초등교육연구, 27(3), pp.137~161 (2014), 한국초등교육학회
- Dunham, T., "Biotechnology education : A multiple instructional strategies approach", Journal of Technology Education, 14(1), pp.65~81 (2002)
- 정미선, "시각화 전략이 학업 성취도, 개념 이해도 및 학습 만족도에 미치는 영향:호르몬과 항상성을 중심으로", 생물교육, 37(3), pp.431~442 (2009), 한국생물교육학회
- 강희선, "중학교 과학영재를 위한 생명과학 기반융합인재교육(STEAM)프로그램의 개발과 적용", 과학영재교육, 5(3), pp.162~173 (2013), 한국과학영재교육학회
- Keller, J. M., "Motivational Design for Learning and Performance : The ARCS Model Approach" (2010), Springer
- Kim, H. B., "Research articles : The effect of a dynamic analogical model on the understanding of hormonal control", Biology Education, 29(1), pp.57~64 (2001)
- 김혜정, "교사와 학습자를 위한 디지털 교과서의 탐색적 연구", 디지털융복합연구, 11(2), pp.33~42 (2013), 한국디지털정책학회
- 김윤영, "생명과학 디지털 콘텐츠에 대한 고등학생의 시각적 주의집중 분석", 학습자중심교과교육연구, 15(12), pp.91~110 (2015), 학습자중심교과교육학회
- 이효진, "iBooks Author를 활용한 청각기관에 대한 융합중심 디지털교재 개발", 생물교육, 44(1), pp.49~59 (2016), 한국생물교육학회[DOI]
- 임정훈, "초등학교에서의 디지털교과서 활용 수업: 쟁점과 과제", 한국교육논단, 9(1), pp.141~168 (2010), 한국교육포럼(아시아태평양교육학회)
- Development of a digital textbook on electric circuit in elementary science using iBooks author, "Lee, N. H.", Korea National University of Education. Chungbuk. South Korea, ~ (2015)
- 이상구, "수학과 예술을 3D 프린팅으로 연결하는 융합인재교육", 수학교육 논문집, 29(1), pp.35~49 (2015), 한국수학교육학회
- 이수진, "iBooks Author를 활용한 식물의 구조와 기능에 대한 융합 중심 디지털 교재 개발", 생물교육, 42(4), pp.414~427 (2014), 한국생물교육학회[DOI]
- A study on the impact of creative scientific thinking from art and science STEAM education program : Focused on 3rd grade in elementary school, "Lhee, J. A.", Hanyang University, Seoul, South Korea, ~ (2015)
- Pozzer-Ardenghi, L., "Making sense of photographs", Science Education, 89(2), pp.219~241 (2005)
- A Measurement Study on Effectiveness of Digital Textbook in 2010, "Rho, K. H.", Korea Education and Research Information Service, ~, pp.KERIS CR 2011-1 (2010)
- Effects of Digital Textbook Usage on the Problem Solving Competency, "Seo, J. H.", Korea Education and Research Information Service, ~, pp.KERIS RM 2008-18 (2008)
- Smith, E. E., "The taliesin project : Multidisciplinary education and multimedia", Educational Technology, 32(1), pp.15~23 (1992)
- 서순식, "디지털교과서 활용이 문제해결력 향상에 미치는 효과", 정보교육학회논문지, 13(3), pp.263~271 (2009), 한국정보교육학회
- 윤수경, "디지털교과서의 상호작용성이 학습태도에 미치는 영향 : 태블릿PC 기반의 사회와 과학 디지털교과서를 중심으로", 한국콘텐츠학회 논문지, 14(2), pp.205~222 (2014), 한국콘텐츠학회[DOI]
