증강현실 애플리케이션을 활용한 영화 제작 교육
Augmented reality application filmmaking education
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초록
There is no discussion about 'experience' in film education so far. In this context, film education is still focusing on understanding, production, and appreciation as functional elements. As a result, it is true that the content presented in textbooks has a strong character of knowledge, and cannot respond to the specific problematic situations that teenagers face while working on films after they become adults. For example, considering the effect of one's own film expression, pursuing one's own style by 'experience' rather than 'experience' or technical expression may be a component of the film. In this study, ‘experience’ education using augmented reality refers to ‘education to better understand or express one’s own storytelling for actual film production’, and has the characteristic of a goal-oriented problem-solving process.
Abstract
There is no discussion about 'experience' in film education so far. In this context, film education is still focusing on understanding, production, and appreciation as functional elements. As a result, it is true that the content presented in textbooks has a strong character of knowledge, and cannot respond to the specific problematic situations that teenagers face while working on films after they become adults. For example, considering the effect of one's own film expression, pursuing one's own style by 'experience' rather than 'experience' or technical expression may be a component of the film. In this study, ‘experience’ education using augmented reality refers to ‘education to better understand or express one’s own storytelling for actual film production’, and has the characteristic of a goal-oriented problem-solving process.
참고문헌 (6)
- 구상범, "문화예술교육으로써의 영화 실기교육 현황분석과 발전방안 연구", 영상기술연구, 1(26), pp.121~143 (2017), 한국영상제작기술학회
- 박철, "디지털 융합 환경에 따른 대학영화교육 패러다임의 변화에 대한 연구", 영화연구, (61), pp.183~204 (2014), 한국영화학회
- 이아람찬, "청소년 영화 공교육 활성화 방안 연구" (2018), 영화진흥위원회
- 이아람찬, "청소년 영화교육 기본 계획 연구" (2019), 영화진흥위원회
- 최종한, "실감콘텐츠를 활용한 영화교육 미래 패러다임*: ‘퍼포먼스로서 영화’ 이론을 중심으로", 예술교육연구, 19(2), pp.257~272 (2021), 한국예술교육학회
- Graeme Gilloch, "발터 벤야민과 메트로폴리스" (2005), 효형출판
