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일본의 4차 산업혁명과요괴문화콘텐츠의 활용과 미래

The Fourth Industrial Revolution in Japan and Utilization of Yokai Cultural Contents and the Future

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초록

This paper examines the connection, utilization, and future of Yokai cultural contents, which has been the most popular recently, focusing on the present condition and strategy of the Fourth Industrial Revolution(4IR) in Japan. It is expected that the policies and directions of it in Japan are more developed into its own specialized form that is differentiated from other countries over the years. Above all, it is going to be clear that Japan's unique cultural contents, which have remarkable strengths over any other countries in the global competition, will be the key of the Fourth Industrial Revolution in Japan with continuous comparative advantages. For this reason, the Yokai cultural contents of Japan are a promising item that can generate infinite industrial power as well as a new role model in the era of the Fourth Industrial Revolution. So, in the paper it is clearly proven that Pokémon Go is definitely a new attractive and innovative cultural content in the Fourth Industrial Revolution. More importantly, however, if cultural contents are judged only by their value as a product and economic gains, many positive synergy effects can be destroyed in the Fourth Industrial Revolution. The Fourth Industrial Revolution is not fully on track yet because it is in the beginning stage. So, there will be a number of trials and errors and corrections, and it will constantly lead us to a place of revolution. Therefore, by thoroughly analyzing a variety of cutting-edge technologies and innovative trends it will bring in, I will be able to enable people's lives to be rich and move in a positive direction.

Abstract

This paper examines the connection, utilization, and future of Yokai cultural contents, which has been the most popular recently, focusing on the present condition and strategy of the Fourth Industrial Revolution(4IR) in Japan. It is expected that the policies and directions of it in Japan are more developed into its own specialized form that is differentiated from other countries over the years. Above all, it is going to be clear that Japan's unique cultural contents, which have remarkable strengths over any other countries in the global competition, will be the key of the Fourth Industrial Revolution in Japan with continuous comparative advantages. For this reason, the Yokai cultural contents of Japan are a promising item that can generate infinite industrial power as well as a new role model in the era of the Fourth Industrial Revolution. So, in the paper it is clearly proven that Pokémon Go is definitely a new attractive and innovative cultural content in the Fourth Industrial Revolution. More importantly, however, if cultural contents are judged only by their value as a product and economic gains, many positive synergy effects can be destroyed in the Fourth Industrial Revolution. The Fourth Industrial Revolution is not fully on track yet because it is in the beginning stage. So, there will be a number of trials and errors and corrections, and it will constantly lead us to a place of revolution. Therefore, by thoroughly analyzing a variety of cutting-edge technologies and innovative trends it will bring in, I will be able to enable people's lives to be rich and move in a positive direction.

참고문헌 (12)

  1. 강익희, "인간, 콘텐츠 그리고 4차 산업혁명: 변화와 대응", 코카포커스, 112, pp.7~ (2017)
  2. 주요국의 4차 산업혁명과 한국의 성장전략: 미국, 독일, 일본을 중심으로, "김규판", 대외경제정책연구원, ~ (2017)
  3. 김방룡, "제4차 산업혁명 대응 전략: 일본의 사례와 시사점", 한국정보통신학회논문지, 22(2), pp.314~322 (2018), 한국정보통신학회[DOI]
  4. 노유나, "주요국 제4차 산업혁명 추진 전략 동향", 전자통신동향분석, 32, pp.2~ (2017)
  5. 박희영, "요괴의 문화콘텐츠로서의 가능성과 한계", 일본학보, (107), pp.265~280 (2016), 한국일본학회
  6. 박희영, "포켓몬GO 열풍의 의미와 요괴 문화콘텐츠", 일본근대학연구, (54), pp.365~378 (2016), 한국일본근대학회[DOI]
  7. 일본의 4차 산업혁명 대응 실태와 정책방향, "사공목", 산업연구원, 57~61 (2016)
  8. 사공목, "일본의 4차 산업혁명 대응 실태와 시사점", 산업경제, 65 (2017)
  9. 안창현, "일본의 제4차 산업혁명 정책과 콘텐츠산업 전략", 코카포커스, 117(6), pp.5~ (2018)
  10. 이진천, "‘포켓몬 고’와 함께 부각되는 증강 현실", 설비저널, 45, pp.93~ (2016)
  11. 정창권, "문화콘텐츠 스토리텔링" (2008), 북코리아
  12. 최해옥, "일본의 제4차 산업혁명 대응 정책과 시사점", 동향과 이슈, 4 (2017)

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