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마이크로비트 기반의 창의 컴퓨팅 교육 프로그램 개발

The Development of A Micro:bit-Based Creative Computing Education Program

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초록

소프트웨어 교육이 교육 현장에서 다루어지기 시작했지만 현장 교사가 활용할 수 있는 피지컬 컴퓨팅 교구 및 수업 가이드라인이 부족한 실정이다. 따라서 본 연구에서는 마이크로비트라는 피지컬 컴퓨팅 교구를 활용한 창의 컴퓨팅 교육 프로그램을 제시하였다. 교육 프로그램에 적용된 동시따응발(MDIAP) 교수학습모형은 동기 유발, 시연하기, 따라하기, 응용하기, 발표하기의 5단계로 구성되었다. 교수-학습 과정은 마이크로비트의 기본 센서와 추가적인 센서, 구동장치를 활용한 메이커 학습으로 구성하여 나선형으로 제시하였다. 이러한 일련의 교수 학습 활동을 통하여 학생들의 창의 컴퓨팅 사고력을 키울 수 있을 것으로 기대한다.

Abstract

Software education has begun to be addressed at the school, but there is a lack of physical compute toolkit and class guidelines that teacher can use. The purpose of this study is propose a computing education program using a physical computing toolkit called the Micro:bit. The new teaching and learning model called “MDIAP” consists of five stages : Motivation, Demonstration, Imitation, Application, Presentation. Teaching and learning process is presented in spiral form, consisting of basic micro-bit sensors, and maker learning using additional sensors and actuators. This sequence of activities will enable learners to adapt to the fourth industrial revolution by providing students the ability to have computational thinking for software educational purpose.

참고문헌 (13)

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