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실질적 3D Character Animation 교육을 위한 교육모델 제안

A Proposal of the Educational Model for practical 3D Character Animation

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Today, the field of 3D Animation is expanding. The animators serve as a mecca of making 3D Animation. The 3D Animation education in the university of Korea tends to teach just how to use 3D Animation tools like a manual. With this education that focus on obtaining 3D Animation skill, the field of 3D Character Animation has a limitation. Therefor, in order to overcome this problem, this study say what effective systems for 3D Character Animation are and the way in which the animators who work for a animation company in hollywood do. I'd rather to propose the new educational model for the curriculum of 3D Character Animation.

Abstract

Today, the field of 3D Animation is expanding. The animators serve as a mecca of making 3D Animation. The 3D Animation education in the university of Korea tends to teach just how to use 3D Animation tools like a manual. With this education that focus on obtaining 3D Animation skill, the field of 3D Character Animation has a limitation. Therefor, in order to overcome this problem, this study say what effective systems for 3D Character Animation are and the way in which the animators who work for a animation company in hollywood do. I'd rather to propose the new educational model for the curriculum of 3D Character Animation.

참고문헌 (4)

  1. Richard Williams, "The Animator's Survival Kit", Faber and Faber
  2. Frank Thomas, "The Illusion of Life Disney Animation", Hyperion
  3. Prenston Blair, "Animation: Learn how to draw animated cartoons", Foster Art Service
  4. "http:"[DOI]

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