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컴퓨터기반 융합공연예술에 관한 연구 -디지털 기술이 공연예술에 미치는 영향-

Research on Computer-Based Convergence Performing Arts - The Impact of Digital Technology on the Performing Arts-

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주제분류컴퓨터학

초록

본 연구는 컴퓨터를 기반으로 한 디지털 기술이 융복합 공연예술에 있어서 어떠한 영향을 미치는지를 국내 공연예술의 시대적 흐름에 따라 분석하였다. 분석한 내용을 바탕으로 공연예술과 기술의 적절한 활용방안과 미래 융복합 공연예술 발전방안을 도출하고자 연구목적을 두었다. 연구목적에 따른 분석 결과를 살펴보면 첫 번째 시작단계로 처음 영상기술을 활용한 공연예술 단계에서 발전된 영상기술의 활용은 홀로그램, 미디어아트, 3D 기법 등으로 발전되었다. 두 번째 단계로인공지능과 로봇을 활용하여 기술과 예술이 융복합되었다. 인공지능은 음악을 작곡하고 무용을안무하였으며, 연극 대본을 작성하였다. 또한 로봇이 무대 위에서 인간과 함께 공연하고 또 연주하게 되었다. 세 번째, 가상공간을 공연예술에서도 활용하게 되었다. 기존에 공연장, 무대 공간이아닌 가상공간을 활용한 다양한 장소의 공간 연출이 가능할 수 있게 되었다. 이처럼 디지털 기술을 활용한 공연예술은 더욱 다양해지고 전문적이며, 경계를 넘는 상상에서 가능한 일들이 현실로개발될 것이다. 본 연구에서는 인간이 할 수 있는 창작의 영역, 그리고 표현하는 표현성, 예술성등을 잃지 않고 지켜나가면서 디지털 및 컴퓨터의 다양한 기술을 적절하게 활용하는 융복합을 제안한다. 이러한 시대적 변화에 대비한 미래의 융복합 공연예술인은 디지털 기술을 활용할 수 있는 무대기술 전문인력, AI와 함께 예술성을 표현할 수 있는 전문 배우, AI를 조작하여 예술을 창작할 수 있는 전문인력의 예술성과 기술성을 복합적으로 갖출 수 있어야 한다.

Abstract

This study analyzed how computer-based digital technology affects convergence performing arts according to the trend of the times of domestic performing arts. Based on the analyzed contents, the purpose of the study was to propose an appropriate use plan for performing arts and technology and a plan for future development of convergence performing arts. Looking at the analysis results according to the purpose of the study, as a first step, the use of video technology developed in the performing arts stage using video technology evolved into holograms, media art, and 3D techniques. In the second step, technology and art were fused using artificial intelligence and robots. Artificial intelligence composed music, choreographed dance, and wrote a play script. In addition, robots performed and played with humans on stage. Third, virtual space was also used in performing arts. It was possible to direct spaces in various places using virtual spaces rather than performance halls and stage spaces. In this way, performing arts using digital technology will become more diverse and professional, and things that are possible in imagination that cross boundaries will be developed into reality. This study proposes a convergence that appropriately utilizes various technologies of digital and computer while maintaining the area of creation that humans can do and the expressiveness and artistry they express. In preparation for these changes in the times, future convergence performing artists should be able to acquire a combination of artistry and technology of stage technology experts who can use digital technology, professional actors who can express artistry along with AI, and professionals who can create art by manipulating AI.

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