4차 산업혁명 시대의 산업제품디자인 실무프로세스 연구 -ICT 활용에 따른 효율성과 효과성 중심으로-
A Study on the Practical Process of Industrial Product Design in the Fourth Industrial Revolution -focused on the efficiency and effectiveness of ICT utilization
2
조회
0
다운로드
2
인용
0
참고문헌
키워드
초록
4차 산업혁명 기술로 대표되는 ICT의 급진적인 진보는 제조산업 생태계뿐만 아니라, 사회 전반에 매우 큰 변화를 초래하고 있다. 이러한 현시대의 제품디자인프로세스는 시장에 대한 정보 처리 과정으로서 생산과 소비 사이의 피드백 루프에 위치하게 되었다. 이에 고객 경험 중심의 제품품질 향상을 통한시장경쟁력 강화에 목적을 둔 조직활동 측면에서 기존 제품디자인프로세스의 진화가 불가피하다. 본연구는 ICT 영향에 따른 실무제품디자인프로세스의 ‘효율성과 효과성’ 증진 방향과 시사점을 제언하는 것을 목적으로 한다. 이를 위해 ‘4차 산업혁명과 제품디자인프로세스’ 관련 선행연구와 ICT의 영향으로 인한 시장, 조직, 개발 측면의 변화를 탐색하고, 디자인방법론의 발전사에서 드러난 문제, 디자인프로세스 현황, 문제해결 프로세스에 대해 다수 문헌을 고찰하였다. 이를 근거로 하여 4단계의 프로세스연구모델과 함께 제품디자인프로세스의 차별적 속성으로 ‘1) 고객 경험 만족을 위한 물리적 형식, 2) 제품화 상호협력을 위한 디자인명세서, 3) 해결안에 초점을 둔 창의성 촉진 활동, 4) 잘 구조화되지 않는 문제의 디자이너 역량’을 도출하고, 이에 따른 9가지 해결과업과 수행 준거를 제시하였다. 이어 관련 ICT로서 ‘데이터 사이언스, AI 활용창작, 가상현실 시뮬레이션’의 활용 동향을 탐색하여 제품디자인프로세스의 ICT 활용이 9가지 해결과업의 수행 준거 도달수준을 향상시킴으로써 1) 고객 경험정보 측정, 2) 비즈니스창출기회 발굴, 3) 조직적 융합, 4) 최적의 대안 발굴, 5) 디자인 사실적 검증측면의 효과성과 6) 전략적 소통, 7) 개발 시행착오 최소화, 8) 정보 구조화 측면의 효율성을 증진할수 있음을 제언하였다.
Abstract
The radical progress of ICT, represented by the 4th Industrial Revolution technology, is causing very big changes not only in the manufacturing industry ecosystem but also in society as a whole. The product design process of this present age is positioned in a feedback loop between production and consumption as a process of processing information about the market. Therefore, it is inevitable to evolve the existing product design process in terms of organizational activities aimed at strengthening market competitiveness through customer experience-oriented product quality improvement. The purpose of this study is to suggest the direction and implications of promoting the ‘efficiency and effectiveness’ of the practical product design process according to the influence of ICT. To this end, previous studies related to the ‘4th Industrial Revolution and product design processes and changes in the market, organization, and development due to the influence of ICT were explored. A number of literature was reviewed and problems revealed in the development history of design methodology, the current status of the design process, and the problem-solving process were discussed. Based on this, as a differentiated attribute of the product design process along with the process research model of the 4 stages, ‘1) physical form for customer experience satisfaction, 2) A design specification for mutual cooperation in productization, 3) creativity promotion activities focusing on solutions, 4) designer capabilities of unstructured problems were drawn,’ and 9 tasks to be solved according to attributes and criteria for performance were presented. Then, as related ICT’s data science, AI-based creation, virtual reality simulations were explored, and the use of ICT in the product design process improved the achievement level of the 9 tasks to be solved were 1) measuring customer experience information, 2) business Discovery of creation opportunities, 3) organizational convergence, 4) discovery of optimal alternatives, 5) effectiveness in terms of design factual verification, 6) strategic communication, 7) minimization of development trial and error, 8) efficiency in terms of information structure was suggested.
참고문헌 (54)
- Archer, L. B., "Systematic method for designers", Design, pp.56~59 (1964)
- 배은준, "3D 프린팅과 AI 기술 기반의 제품 디자인 프로세스 제안", 산업디자인학연구, 16(1), pp.49~62 (2022), 한국인더스트리얼디자인학회
- Brown, T, "Change by design, revised and updated" (2019), Harper Business
- Burmeister, E., "Sample size: How many is enough?", Australian Critical Care, 25, pp.271~274 (2012)[DOI]
- Cha, K, "Design your experience with data Secrets of DCX innovation to maximize your customer experience" (2022), Secrethouse
- Cooper, A., "About face: The essentials of interaction design" (2014), John Wiley & Sons
- Cooper, R. G., "A process model for industrial new product development", IEEE Transactions on Engineering Management, (1), pp.2~11 (1983)
- Cross, N, "Design research: A disciplined conversation" (1999), Design Issues
- Cross, N, "Engineering design methods : Strategies for product design" (1989), John Wiley and Sons
- "Framework for innovation: design council's evolved double diamond" (2019)[URL]
- Dewey, J, "How we think" (1910), Courier Corporation
- Dorst, K., "Design problems and design paradoxes", Design Issues, 22 (2006)
- Dorst, K, "Notes on design: How creative practice works" (2017), Bis Publishers
- Dresselhaus, B, "Design innovation 1.0 ROI", pp.25~ (2004), Ahngraphics
- Drucker, P, "The practice of management" (1955), Routledge
- Feng, Y., "Data-driven product design toward intelligent manufacturing: A review", International Journal of Advanced Robotic Systems (2020)
- Finkelstein, L., "Review of design methodology", IEE Proceedings, 130(4), pp.213~222 (1983)
- "10 ways AI is improving new product development" (2020)[URL]
- French, M, J, "Conceptual design for engineers" (1985), Design Council
- Hong, S, "A case study of industrial design theory and practical application" (2007), Designhouse
- "Hyundai motor group unveils TIGER uncrewed ultimate mobility vehicle concept" (2021)[URL]
- "Design thinking"[URL]
- ISP strategy research report for vitalization of design data utilization, "Idinnolab", KIDP, ~ (2021)
- Global computer-Aided design market 2020, "Innopolis", Technavio, ~ (2021)
- "Design thinking mindsets for human-centered design"[URL]
- Jänsch, J., "The development of the guideline VDI 2221-the change of direction", DS 36: Proceedings DESIGN 2006, the 9th International Design Conference (2006)
- Jeong, S, "A study on modern design" (1997), MiJinsa
- 조현재, "대안적 시나리오의 디자인 프로세스", 디자인지식저널, (25), pp.289~298 (2013), 한국디자인지식학회[DOI]
- Jones, C. J, "Design methods: Seeds of human future" (1980), John Wiley & Sons
- 정의철, "디자인 프로세스에서의 사고의 과정 고찰-돈 코베르그와 짐 배그널의 문제 해결 프로세스를 중심으로-", 디자인학연구, 22(1), pp.175~184 (2009), 한국디자인학회
- DX promotion issues and prospects of mid-sized enterprises for manufacturing innovation, "KIAT", ~, pp.Issue Paper 2020-09 (2020)
- Design Issue Report Vol 4, "KIDP", ~ (2019)
- Product Planning Process Guidelines Report, "KIDP", ~ (2019)
- The Impact and Implications of the Fourth Industrial Revolution on the Korean Manufacturing Industry, "KIET", ~ (2017)
- 김관명, "산업디자인과 공학디자인이 상호작용하는 제품디자인 과정의 이해", 디자인학연구, 24(6), pp.4~31 (2011), 한국디자인학회
- 이해원, "테크노 크레아투라(Techno Creatura) 시대의 저작권법 -인공지능 창작물의 저작권 문제를 중심으로-", 저스티스, 158(1), pp.132~159 (2017), 한국법학원
- 이종석, "지속가능한 창조적 제품디자인 프로세스 제안 - 6시그마 의사결정론을 중심으로 -", 한국디자인포럼, (25), pp.63~72 (2009), 한국디자인트렌드학회[DOI]
- Lee, K., "Designerly ways of knowing: Nigel cross, springer, 2006", Archives of Design Research, pp.355~355 (2007)
- Lee, K., "Change of design methods and evolution of product", Archives of Design Research, pp.18~19 (2002)
- 임수연, "Data-driven Co-Design Process for New Product Development: A Case Study on Smart Heating Jacket", 한국융합학회논문지, 12(1), pp.133~141 (2021), 한국융합학회[DOI]
- Lim, Y, "A study on the design methodology" (1992), MiJinsa
- "AI Won an Art Contest, and Artists Are Furious" (2022)[URL]
- 원지희, "주거 공간 내 제품의 유니버설디자인 전략 제안", 디자인학연구, 34(4), pp.87~101 (2021), 한국디자인학회
- "Product design job competency"[URL]
- Pahl, G., "Engineering design: a systematic approach" (1984), Springer
- 박해천, "디자인 방법론의 역사적 맥락에 대한 연구-사이보그 과학과의 관계를 중심으로-", 디자인학연구, 19(5), pp.105~118 (2006), 한국디자인학회
- Pink, D, "A whole new mind" (2012), Riverhead Books
- 송유미, "디자인 패러다임 전환에 따른 제품 디자인 프로세스 변천 과정 연구(①산업 혁명, ②디지털 제품 등장, ③복잡한 환경 요소를 중심으로)", 기초조형학연구, 16(2), pp.205~221 (2015), 한국기초조형학회
- "An introduction to design thinking process guide"[URL]
- "Techworld market report global e-commerce sales forecast in 2025" (2021)[URL]
- Design in the age of artificial intelligence, "Verganti, R.", Harvard Business School, ~, pp.Working Paper No. 20-091 (2020)
- Vinicius, M, "Smart design engineering: leveraging product design and development to exploit the benefits from the 4th industrial revolution" (2020), Design Science
- Woo, H, "Design thinking and methods" (1996), Changmi
- Yang, S., "Research on product design efficiency improvement based on computer information technology", Journal of Physics: Conference Series (2020)
