본문 바로가기
KERD
논문KCI 등재

Manifestations of Wordplay in Comedy Movies: With Emphasis on Puns

0

조회

0

다운로드

0

인용

0

참고문헌

키워드

주제분류영어와문학

초록

Understanding humor is an integral part of achieving foreign language proficiency. Failure to ‘get’ a joke means being cast out of a conversation or missing out on a chance to laugh when native speakers do. For this reason, it has been extremely important for non-native speakers of English to foster the ability to comprehend jokes. This paper examines one important aspect of English humor – wordplay. Although other forms of wordplay such as oxymoron and malapropism are also discussed, our focus will be on finding the patterns of puns in movies. Movies are one of the most ideal mediums for learning puns when we consider that input through printed matters is motionless and soundless. Movies can provide learners with contextualized inputs of authentic material. And those inputs come in aural, visual, linguistic, and kinesic forms. Thanks to these traits, movies present puns in ways which are not feasible in other mediums. Firstly, movies make the visualization of polysemous puns possible. Secondly, since many puns are introduced in a dialogue, movies highlight the examples of puns leading to failed communication. Lastly, movies feature puns that require background knowledge for the viewers to fully appreciate the humor.

Abstract

Understanding humor is an integral part of achieving foreign language proficiency. Failure to ‘get’ a joke means being cast out of a conversation or missing out on a chance to laugh when native speakers do. For this reason, it has been extremely important for non-native speakers of English to foster the ability to comprehend jokes. This paper examines one important aspect of English humor – wordplay. Although other forms of wordplay such as oxymoron and malapropism are also discussed, our focus will be on finding the patterns of puns in movies. Movies are one of the most ideal mediums for learning puns when we consider that input through printed matters is motionless and soundless. Movies can provide learners with contextualized inputs of authentic material. And those inputs come in aural, visual, linguistic, and kinesic forms. Thanks to these traits, movies present puns in ways which are not feasible in other mediums. Firstly, movies make the visualization of polysemous puns possible. Secondly, since many puns are introduced in a dialogue, movies highlight the examples of puns leading to failed communication. Lastly, movies feature puns that require background knowledge for the viewers to fully appreciate the humor.

참고문헌 (76)

  1. Aarons, D., "Jokes and the linguistic mind" (2012), Routledge
  2. "United States : 20th Century Fox", 1991
  3. "20th Century Fox", 1993
  4. "Paramount Pictures", 1980
  5. "Paramount Pictures", 1984
  6. "United Artists", 1977
  7. Asimakoulas, D., "Towards a model of describing humor translation: A case study of the Greek subtitled versions of Airplane! and Naked gun", Meta : Translators’Journal, 49(4), pp.822~842 (2004)
  8. Blake, M., "How to be a comedy writer" (2005), Summersdale
  9. "Warner Bros. Pictures", 1974
  10. "20th Century Fox", 1981
  11. "20th Century Fox", 1983
  12. "Metro-Goldwyn-Mayer", 1987
  13. "20th Century Fox", 1993
  14. "Warner Bros. Pictures", 2005
  15. "Warner Bros. Pictures", 1973
  16. Cook, G., "Language play, language learning" (2000), Oxford University Press
  17. Cruz, M. P., "On the role of vigilance in the interpretation of puns", Humor, 28(3), pp.469~490 (2015)
  18. Delabastita, D., "Wordplay and translation:Special issue of ‘The tranlator’", pp.127~140 (1996), Routledge
  19. "Paramount Pictures", 1988
  20. "American International Pictures", 1979
  21. Dynel, M., "Relevance studies in Poland: Exploring translation and communication problems Vol. 3", pp.105~124 (2010), Warsaw University Press
  22. "New Line Cinema", 1994
  23. "Paramount Pictures", 1982
  24. "Hollywood Pictures", 1996
  25. Gan, X., "A study of the humor aspect of English puns : Views from the relevance theory", Theory and Practice in Language Studies, 5(6), pp.1211~1215 (2015)
  26. Gehring, W. D., "Parody as film genre: Never give a saga an even break" (1999), Greenwood Press
  27. "EMI Films", 1975
  28. "Helkon Filmverleih GmbH", 2000
  29. Gottlieb, H., "Traductio: Essays on punning and translation", pp.207~232 (1997), St. Jerome
  30. "Incorporated Television Company", 1975
  31. "Online etymology dictionary" (2001)[URL]
  32. Helitzer, M., "Comedy writing secrets" (2005), Writer’s Digest Books
  33. "20th Century Fox", 1983
  34. "Touchstone Pictures", 1986
  35. 김혜정, "영상자료가 지니는 외국어 학습 자료로서의 가치: 공손한 언어를 중심으로", 한국콘텐츠학회 논문지, 16(2), pp.643~651 (2016), 한국콘텐츠학회[DOI]
  36. 김수정, "영어 광고에 대한 언어학적 연구 및 교육적 활용", 새한영어영문학, 49(4), pp.229~252 (2007), 새한영어영문학회
  37. 김수정, "영어 광고문의 특성에 관한 연구 -일탈,열림,그리고 위반-", 새한영어영문학, 51(1), pp.255~275 (2009), 새한영어영문학회
  38. Klepousniotou, E., "The processing of lexical ambiguity : Homonymy and polysemy in the mental lexicon", Brain and Language, 81, pp.205~223 (2002)
  39. Krashen, S. D., "Principles and practice in second language acquisition" (1982), Pergamon
  40. "KFM Films", 1977
  41. Jeong-HwaLee, "A Review of Approaches to Polysemy", 언어, 27(1), pp.129~151 (2002), 한국언어학회
  42. Lems, K., "Pun work helps English learners get the joke", The Reading Teacher, 65(3), pp.197~202 (2011)
  43. Lems, K., "Laughing all the way : Teaching English using puns", English Teaching Forum, 51(1), pp.26~33 (2013)
  44. Ling, X., "On the pun in English advertisement", Canadian Social Science, 2(2), pp.68~70 (2006)
  45. 노명현, "다의성 연구", 현대영미어문학, 22(2), pp.117~144 (2004), 현대영미어문학회
  46. "Metro-Goldwyn-Mayer", 2001
  47. "Warner Bros. Pictures", 2000
  48. "20th Century Fox", 1988
  49. "Universal Pictures", 2011
  50. "PolyGram Entertainment", 1994
  51. Oaks, D. D., "Creating structural ambiguities in humor : Getting English grammar to cooperate", Humor, 7(4), pp.377~401 (1994)
  52. 박영, "영화를 활용한 영어 관용어 학습 및 교수: 영화 대통령의 연인을 중심으로", 영상영어교육(STEM Journal), 18(1), pp.1~26 (2017), 영상영어교육학회[DOI]
  53. 박윤철, "코미디 영화 자막번역 고찰 —유머(humor)요소를 중심으로—", 영어영문학연구, 36(4), pp.203~220 (2010), 대한영어영문학회
  54. Partington, A. S., "A linguistic account of wordplay : The lexical grammar of punning", Journal of Pragmatics, 41, pp.1794~1809 (2009)
  55. Perez, F. J. D., "Wordplay in film titles : Translating English puns into Spanish", Babel, 54(1), pp.36~58 (2008)
  56. "Universal Pictures", 1979
  57. "Metro-Goldwyn-Mayer", 1993
  58. "Walt Disney Productions", 1970
  59. "New Line Cinema", 1997
  60. "New Line Cinema", 1994
  61. "Columbia Pictures", 1987
  62. Sinclair, J., "Cobuild English dictionary" (1998), HarperCollins
  63. "Columbia Pictures", 2002
  64. Stempleski, S., "Film" (2001), Oxford University Press
  65. Stevenson, A., "Oxford English dictionary" (1998), Oxford University Press
  66. Tanaka, K., "The pun in advertising : A pragmatic approach", Lingua, 87, pp.91~102 (1992)
  67. Tymoczko, M., "Translating the humor in early Irish hero tales: A polysystems approach", New Comparison, 3, pp.83~103 (1987)
  68. Van Mulken, M., "Puns, relevance and appreciation in advertisements", Journal of Pragmatics, 37, pp.707~721 (2005)
  69. Vandaele, J., "Handbook of translation studies, Vol. 1", pp.147~152 (2010), John Benjamins
  70. Vandaele, J., "Handbook of translation studies, Vol. 2", pp.180~183 (2011), John Benjamins
  71. Wu, Y., "Strategies on translation of English puns", Theory and Practice in Language Studies, 2(10), pp.2133~2138 (2012)
  72. Yan, Y., "Analysis of puns in English advertising language from the relevance theory", Sino-US English Teaching, 12(8), pp.602~607 (2015)
  73. Yus, F., "Humor and the search for relevance", Journal of Pragmatics, 35, pp.1295~1331 (2003)
  74. "Universal Pictures", 1985
  75. "Paramount Pictures", 1988
  76. "Paramount Pictures", 1991

관련 논문AI추천

이 간행물의 다른 논문 (9건)