본문 바로가기
KERD
논문KCI 등재

교구로봇을 활용한 활동이 유아의 논리-수학적 지식과 창의적 문제해결능력에 미치는 영향

The Effect of Activities using Hands-on Robots on Logic-Mathematical Knowledge and Creative Problem-Solving Ability of Young Children

1

조회

0

다운로드

5

인용

0

참고문헌

키워드

초록

Robots are used in early childhood education as a new instructional media, and educational activities using robots have been increased. So the purpose of this study is to investigate the effect of educational activities using hands-on robots on logic-mathematical knowledge and creative problemsolving ability of young children. The total number of subjects was 43, and they were all five-year-old children. The experimental group and control group did activities with hands-on robots and general free activities, respectively. Results using ANCONA have shown that the activities with hands-on robots positively affected logic-mathematical knowledge and creative problem-solving ability of young children. These meaningful results have shown the possibility of early childhood educational use as the effectiveness of hands-on robots has come out.

Abstract

Robots are used in early childhood education as a new instructional media, and educational activities using robots have been increased. So the purpose of this study is to investigate the effect of educational activities using hands-on robots on logic-mathematical knowledge and creative problemsolving ability of young children. The total number of subjects was 43, and they were all five-year-old children. The experimental group and control group did activities with hands-on robots and general free activities, respectively. Results using ANCONA have shown that the activities with hands-on robots positively affected logic-mathematical knowledge and creative problem-solving ability of young children. These meaningful results have shown the possibility of early childhood educational use as the effectiveness of hands-on robots has come out.

참고문헌 (24)

  1. M. A. Choi, "Exploring the possibility of robot in education through case study", The Journal of Korean Association of Computer Education, 13(1), pp.155~158 (2009)
  2. 이화선, "초등정규교육과정에서 창의성 함양을 위한 로봇활용교육의 효과분석", 아동교육, 22(2), pp.19~35 (2013), 한국아동교육학회
  3. 이정순, "유아교육기관 지능형로봇 활용 자유선택활동 프로그램이 유아의 사회․정서 발달에 미치는 효과", 열린유아교육연구, 17(3), pp.111~132 (2012), 한국열린유아교육학회
  4. 전영국, "초등학교 방과후 로봇 교실의 과학상자 조립 프로젝트 활동에 관한 수업 사례", 교사교육연구, 54(3), pp.381~392 (2015), 과학교육연구소[DOI]
  5. J. Park, "The effect of creative problem solving model on elementary students’ creativity: application of robot assembling program", M.S, pp.2016
  6. 김철, "로봇교육 관련 국내 연구동향 및 교육효과 분석", 정보교육학회논문지, 16(2), pp.233~243 (2012), 한국정보교육학회
  7. 김지현, "초등 로봇교육에 대한 방과후 로봇 지도교사의 인식 조사", 한국초등교육, 21(1), pp.117~133 (2010), 초등교육연구원
  8. D.H. Jung, "A study in the development of logicmathematical thinking of 5 year old children through physical knowledge activities based on empiricalinductive task type, hypothetical-deductive task type", M.S, pp.2014
  9. C. Kamii, "Physical knowledge in preschool education: implication of piaget’s theory" (1993), Teachers College Press
  10. 신은수, "경사로 활동에서 나타난 영아의 논리ㆍ수학적 사고", 유아교육학논집, 18(1), pp.225~246 (2014), 한국영유아교원교육학회
  11. A. Strawhacker, ""I want my robot to look for food’’ : Comparing kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces", International Journal of Technology and Design Education, 25, pp.293~319 (2015)
  12. 이순복, "쌓기놀이 활동 프로그램이 유아의 기하 및 공간 감각능력과 창의적 문제해결력에 미치는 효과", 유아교육연구, 30(1), pp.95~119 (2010), 한국유아교육학회
  13. G. Fessakis, "Problem solving by 5-6 years old kindergarten children in a computer", Computers & Education, 63, pp.87~97 (2013)
  14. Y.U. Cho, "The effect of STEAM education based on art education on children’s problem solving skills, self-efficacy and communication abilities", M.S, pp.2015
  15. S. J. Kim, "Development and effectiveness of creative problem solving program for cultivating young children’s creativity and character", Ph.D, pp.2015
  16. L. Vygotsky, "Mind and Society", pp.79~91 (1978), Harvard University Press
  17. J. Piaget, "The origins of intelligence in children" (1952), International Universities Press
  18. "The multiple intelligences and MIDAS subscales" (1995)[URL]
  19. 조혜진, "어머니의 양육신념과 유아의 다중지능", 석사, 유아교육, pp.2002
  20. D.J. Treffinger, "Student invention evaluationkin kit" (1989), Center for Creative Learning
  21. 이선영, "창의적 문제해결(CPS) 활용 과학창의성 프로그램이 유아의 창의성 및 창의적 문제해결력 향상에 미치는 효과", 석사, 유아교육, pp.2007
  22. 황면중, "유치원", 초등생 로봇 교육에 대한 학부모의 인식 조사, 2015, pp.10(2), 53~60[DOI]
  23. 임해미, "논리·비판적 사고 신장을 위한 로봇 프로그래밍의 수학교육 적용 방안", 수학교육, 53(3), pp.413~434 (2014), 한국수학교육학회
  24. 배영권, "창의적 문제해결력 신장을 위한 유비쿼터스 환경의 로봇프로그래밍 교육 모형", 박사, 초등컴퓨터교육, pp.2006

관련 논문AI추천

이 간행물의 다른 논문 (15건)