가상박물관을 활용한 학교문화예술교육 수업사례연구
A Case study on School Arts and Culture Education: A Virtual Museum-Based Interdisciplinary Class in An Elementary School
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초록
학교문화예술교육을 실천할 수 있는 구체적 방안의 하나로서, 가상박물관을 활용한 학교수업을 생각해 볼 수 있다. 이에 본 연구는 문화예술교육의 한 분야로서의 박물관, 특히 가상박물관의 교육적 가치를 분석해보고 이를 실제 학교수업과 연계하여 활용할 수 있는 교수-학습 모형을 개발, 적용하였다. 문화예술교육이 지향하고 있는 다양한 측면의 통합적 접근을 실현하기 위해 세 가지 수업 설계 원칙을 제안하고 ‘활동 중심의 통합교과 형태’로 수업을 개발하였다. 적용된 수업 설계 원칙은 첫째, 전시물이 지닌 사회문화적 맥락성을 활용하고, 둘째, 학습자가 수업전반에 주도적 역할을 하면서 탐구활동을 전개하도록 하며, 셋째, 통합교과적인 수업의 결과를 표현 중심적 결과물로서 완성하는 것이다. 본 수업은 초등학교 6학년 대상으로 3개월간 적용되었으며, 이후 그 결과에 대한 질적인 분석을 통하여 본 수업모형이 가상박물관과 학교교육을 연계한 하나의 학습모형으로서의 가능성을 지니고 있음을 확인해 보았다.
Abstract
This study aimed to provide a concrete practice for school arts and culture education by developing and implementing a case study of school and virtual museum partnership. As school arts and culture education is characterized by its interdisciplinary approaches based upon constructivist approaches, so virtual museum which is regarded as a practical field of the arts and culture education due to its socioculturally contextualized & digitalized objects, is also able to highlight its educational values and functions through the partnership with school class. In this context, this study proposed three basic principles for developing a class of the arts and culture education in the school, i.e., to employ, 1st, social-cultural contextuality of objects in the virtual museum, 2nd, the constructive environments for the learner, and 3rd, interdisciplinary, cross-curriculum approach. After developing implementing the museum objects-based interdisciplinary class to the 6th graders of an elementary school for three months, the results analyzed according to qualitative research methods revealed positive and insightful meanings of the new approach of 'virtual museum collaborated with school learning' as alternative or supplementary to the traditional school learning environments.
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