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논문KCI 등재

기능성 게임을 위한 BCI 입력 인터페이스 연구

A Study on the BCI input interface for Serious game

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초록

BCI is called BMI (brain-machine interface) sometimes. It is the interface which controls things with human consciousness. In this paper, we look into several of the headset protocol, and we proposed unified protocol with medical standard MFER (Medical Waveform Format Encording Rules) through the analysis of the protocol. And to prove the excellence of the proposed protocol as a case study, we demonstrate embedded control car so as to; (1) prevent overlapped investment on new BCI input interface development, and (2) help to create BCI-related functional game easily, (3) realize variety services through the each equipment compatibility.

Abstract

BCI is called BMI (brain-machine interface) sometimes. It is the interface which controls things with human consciousness. In this paper, we look into several of the headset protocol, and we proposed unified protocol with medical standard MFER (Medical Waveform Format Encording Rules) through the analysis of the protocol. And to prove the excellence of the proposed protocol as a case study, we demonstrate embedded control car so as to; (1) prevent overlapped investment on new BCI input interface development, and (2) help to create BCI-related functional game easily, (3) realize variety services through the each equipment compatibility.

참고문헌 (18)

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  3. Wolpaw J. R., "Brain-computer interface research at the Wadsworth Center", IEEE Transactions on Rehabilitation Engineering, 8(2), pp.222~226 (2000)
  4. Zander T. O., "Towards passive BCI : applying BCI technology for human–machine systems in general", Journal of Neural Engineering, 8(2), pp.025005~ (2011)
  5. 김태현, "뇌파를 이용한 소셜네트워크 게임의 개발", 한국컴퓨터게임학회논문지, 26(1), pp.183~188 (2013), (사)한국컴퓨터게임학회
  6. H. S. Chun, "The Technology and Development Trends of Brain Computer Interface", ETRI, 26(5), pp.123~133 (2011)
  7. 박상용, "뇌파신호를 이용한 게임성 테스트", 한국컴퓨터게임학회논문지, 25(3), pp.223~228 (2012), (사)한국컴퓨터게임학회
  8. 엄진우, "HL7과 수정된 MFER(TS-MFER)을 접목한 U-healthcare 실시간 의료정보 표준화 적용", 한국통신학회논문지C, 37(8), pp.680~689 (2012), 한국통신학회[DOI]
  9. 유환수, "BCI를 이용한 피아노 교육용 집중력 향상 게임 구현", 한국컴퓨터게임학회논문지, 26(1), pp.189~195 (2013), (사)한국컴퓨터게임학회
  10. Dae-Sik Kim and Jang-Wook Choi, "Electroencephalogram", pp.53~67 (2001), Korea Medical Book Publisher
  11. Suzette M. Laroche, "Handbook of ICU EEG Monitoring" (2012), Demos Medical Pub

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