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Unity 3D 게임 엔진을 이용한 슈팅 게임 설계 및 개발

Design and Development for Unity3D Game Engine using the Shooting Game

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초록

Unity 3D is a 2D and 3D game engine that supports multiple platforms. Editors may develop 2D and 3D games that run on Windows, Mac, Android, iPhone and various web platforms. In this paper, we propose a shooting game designed and developed using the Unity 3D game engine. Shooter is a game genre to defeat the enemy by shooting a gun or missiles. Through factors such as a game system it is very simple, one momentary reflection ability or behavior is characterized by the pursuit of sex games. Also it analyzed for the game and the game system architecture for game development. I hope to help them through a variety of platforms based game design and development.

Abstract

Unity 3D is a 2D and 3D game engine that supports multiple platforms. Editors may develop 2D and 3D games that run on Windows, Mac, Android, iPhone and various web platforms. In this paper, we propose a shooting game designed and developed using the Unity 3D game engine. Shooter is a game genre to defeat the enemy by shooting a gun or missiles. Through factors such as a game system it is very simple, one momentary reflection ability or behavior is characterized by the pursuit of sex games. Also it analyzed for the game and the game system architecture for game development. I hope to help them through a variety of platforms based game design and development.

참고문헌 (11)

  1. Jaehwan Bae, "Essential Elements for Serious Games and Analysis of Development Examples", Journal of Information Process, 10(1), pp.62~68 (2010)
  2. 박중수, "스마트 플랫폼 기반 성경 게임의 설계와 프로토타입핑", 한국컴퓨터게임학회논문지, 26(4), pp.99~104 (2013), (사)한국컴퓨터게임학회
  3. 권용만, "게임의 정의 및 속성에 관한 연구", 한국컴퓨터게임학회논문지, 27(4), pp.221~227 (2014), (사)한국컴퓨터게임학회
  4. 김나영, "교육용 게임 개발 시 고려해야 할 게임의 유익한 요인들에 관한 연구: 초등학교 역사 게임 개발 사례를 중심으로", 한국컴퓨터게임학회논문지, 28(2), pp.53~61 (2015), (사)한국컴퓨터게임학회
  5. 김준호, "증강 현실 기술을 이용한 보드 게임 설계 및 구현", 한국컴퓨터게임학회논문지, 24(1), pp.45~51 (2011), (사)한국컴퓨터게임학회
  6. 박종승, "증강현실 게임의 소프트웨어 디자인 프레임워크", 한국컴퓨터게임학회논문지, (22), pp.59~67 (2010), (사)한국컴퓨터게임학회
  7. 김태규, "아이폰을 위한 레이저 포인터 기반 증강현실 게임", 한국컴퓨터게임학회논문지, 25(2), pp.85~92 (2012), (사)한국컴퓨터게임학회[DOI]
  8. Eun-Sil Park, "A Study on Catechism in the Korean Presbyterian church", 석사, pp.2012
  9. Seung-Jin Choe, "Practice Study on subsequent generations of church education through catechesis", 석사, pp.2014
  10. "Unity Korea"[URL]
  11. "UNITY: Game Development Tool, "UNITY""[URL]

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