포스트휴먼 관점에서 본 위치기반 게임 연구 : <인그레스>를 중심으로
Location-based Game Study from Post-Human Perspective : Focusing on <Ingress>
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초록
The purpose of this study is to examine location-based games from the post-human point of view, which is a combination of human and technology in digital games, devoid of media-oriented discussion of mobile media. In a location based game, there is a hybrid play aspect of topological character and player-driven self-generated play in a space where reality and virtual overlap. This is based on post-human characteristics of the player's spatial-temporal replication through the ubiquity of mobile technology. Through this, digital game has meaning as a game action that can be combined with various actors rather than a material object.
Abstract
The purpose of this study is to examine location-based games from the post-human point of view, which is a combination of human and technology in digital games, devoid of media-oriented discussion of mobile media. In a location based game, there is a hybrid play aspect of topological character and player-driven self-generated play in a space where reality and virtual overlap. This is based on post-human characteristics of the player's spatial-temporal replication through the ubiquity of mobile technology. Through this, digital game has meaning as a game action that can be combined with various actors rather than a material object.
참고문헌 (18)
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