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Head-Mound Display 기반 몰입형 Virtual Reality 프로그램을 활용한 핵심간호술 자율실습이 수업몰입, 실습만족도, 자기효능감에 미치는 효과

The Effects of Self-Directed Practice of Core Nursing Skills Using an Immersive Virtual Reality Program Based on a Head-Mounted Display on Learning Flow, Practice Satisfaction, and Self-Efficacy

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주제분류학제간연구

초록

본 연구는 HMD(Head-Mount Display) 기반 몰입형 VR(Virtual Reality) 프로그램을 활용한 핵심간호술 자율실습이 간호대학생의 수업몰입, 실습만족도, 자기효능감에 미치는 효과를 확인하기 위해 시행되었다. 본 연구는 비동등성 대조군 전후 설계에 의한 유사실험연구로 B광역시 소재 간호학과 2학년 학생 42명 중 실험군 21명에게는 HMD 기반 VR 프로그램을 활용한 핵심간호술 자율실습을 적용하였고, 대조군 21명에게는 모형을 활용한 전통적인 자율실습을 적용하였다. 자료수집은 자가보고방식 설문조사를 진행하였고, 수집된 자료는 Chi-square test, independent t-test로 분석하였다. 연구결과, 실험군의 실습만족도는 0.41점 상승하였고, 대조군은 0.11점 하강하여 실험군이 대조군보다 유의하게 높았으며(t=2.18, p=.035), 수업몰입, 자기효능감은 유의미한 차이가 없었다. 따라서 HMD기반 VR 프로그램을 활용한 자율실습은 모형을 활용한 전통적 자율실습을 대체 가능한 교육방법으로 향후 간호실습교육 가상현실 프로그램 개발을 위한 기초자료로 제공하고자 한다.

Abstract

This study was conducted to examine the effects of self-directed practice of core nursing skills using an immersive virtual reality (VR) program based on a head-mounted display (HMD) on nursing students' Learning flow, practice satisfaction, and self-efficacy. The study employed a quasi-experimental design with a nonequivalent control group pretest-posttest design. Among 42 second-year nursing students at a university in City B, 21 students in the experimental group participated in self-directed practice using the HMD-based VR program, while 21 students in the control group engaged in traditional self-directed practice using models. Data were collected through self-reported questionnaires and analyzed using Chi-square tests and independent t-tests. The results showed that practice satisfaction in the experimental group increased by 0.41 points, while it decreased by 0.11 points in the control group, demonstrating a significantly higher satisfaction in the experimental group compared to the control group (t=2.18, p=.035). However, no significant differences were found in class engagement and self-efficacy between the two groups. Therefore, self-directed practice using the HMD-based VR program could be considered a viable alternative to traditional practice using models. This study aims to provide foundational data for the future development of virtual reality programs for nursing practice education.

참고문헌 (26)

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