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캐드 교육을 위한 YUKA와 CLO의 패턴 제도 기능 비교: 스커트패턴을 중심으로

Comparison of Pattern Design Functions in YUKA and CLO for CAD Education: Younglim Choi 065 Focusing on Skirt Patterns

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초록

This study aimed to propose effective ways to integrate CLO into educational settings by conducting a com-parative analysis of pattern functions in YUKA and CLO, specifically focusing on skirt prototypes and variations. CLO,being a 3D virtual sample CAD tool, is mainly used in education to facilitate the creation of 3D virtual clothing. In orderto explore the applicability of CLO's pattern functions in pattern education, CAD education experts were asked to pro-duce two types of skirt prototypes and two skirt variations. Subsequently, in-depth interviews were conducted. In addi-tion, the skirt pattern creation process was recorded on video and used for comparative analysis of YUKA and CLOpattern functions. The comparison revealed that CLO provides the pattern tools necessary for drafting skirt prototypes. The learning curve for acquiring the skills necessary for drafting and transforming skirt prototypes was found to be rel-atively shorter for CLO compared to YUKA. In addition, due to CLO’s surface-based pattern drawing method, it is dif-ficult to move or copy only specific parts of the outline, and there are some limitations in drawing right angle lines. Inthe pattern transformation process, CLO's preview function proved to be advantageous, and it was highly rated on userconvenience due to the intuitive UI. Thus, CLO shows promise for pattern drafting education and is deemed to havehigh scalability as it is directly linked to 3D virtual clothing.

Abstract

This study aimed to propose effective ways to integrate CLO into educational settings by conducting a com-parative analysis of pattern functions in YUKA and CLO, specifically focusing on skirt prototypes and variations. CLO,being a 3D virtual sample CAD tool, is mainly used in education to facilitate the creation of 3D virtual clothing. In orderto explore the applicability of CLO's pattern functions in pattern education, CAD education experts were asked to pro-duce two types of skirt prototypes and two skirt variations. Subsequently, in-depth interviews were conducted. In addi-tion, the skirt pattern creation process was recorded on video and used for comparative analysis of YUKA and CLOpattern functions. The comparison revealed that CLO provides the pattern tools necessary for drafting skirt prototypes. The learning curve for acquiring the skills necessary for drafting and transforming skirt prototypes was found to be rel-atively shorter for CLO compared to YUKA. In addition, due to CLO’s surface-based pattern drawing method, it is dif-ficult to move or copy only specific parts of the outline, and there are some limitations in drawing right angle lines. Inthe pattern transformation process, CLO's preview function proved to be advantageous, and it was highly rated on userconvenience due to the intuitive UI. Thus, CLO shows promise for pattern drafting education and is deemed to havehigh scalability as it is directly linked to 3D virtual clothing.

참고문헌 (16)

  1. Chen, T., "Development of virtual upcycling fashion design based on 3-dimensional digital clothing technology", The Research Journal of the Costume Culture, 29(3), pp.374~387 (2021)[DOI]
  2. Choi, Y., "Comparison of pattern drafting function between YUKA and CLO-Focusing on the basic bodice", The Korean Fashion and Textile Research Journal, 23(5), pp.634~644 (2021)[DOI]
  3. Choi, Y., "(K-MOOC)Apparel Patttern CAD" (2020), Kyoha-kyeongusa
  4. Han, M., "Development of Hanbok design using deconstruction fashion features-Focused on the creation of 3D digital fashion design works", The Research Journal of the Costume Culture, 29(1), pp.65~86 (2021)[DOI]
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  6. Kim, D., "Adolescent girls' bodice pattern fit using the 3-dimensional virtual clothing system", Family and environment research, 54(3), pp.279~292 (2016)[DOI]
  7. Kim, M., "A study on the reproduction of traditional costume designed by CLO 3D-Focusing on material and detail expressions in Nokwonsam", A Journal of Brand Design Association of Korea, 20(1), pp.121~134 (2022)[DOI]
  8. Kim, H., "Designing new hanbok products using saekdong-Using with CLO 3D", Journal of the Korean Society of Clothing and Textiles, 46(6), pp.945~962 (2022)[DOI]
  9. Kim, M., "A comparative study on fit and appearance for the applicability of mass customization of a 3D virtual garment system", Korean Society of Basic Design & Art, 16(6), pp.77~87 (2015)
  10. Lee, H., "Study on the reconstruction of celebrities’ clothing using a 3D virtual clothing system-Featuring Grace Kelly’s ladylike styled clothing", Journal of the Korean Society of Costume, 71(5), pp.38~56 (2021)[DOI]
  11. Lee, J., "Reproducibility of virtual pants fit applied with the stretchable fabric and movements", The Research Journal of the Costume Culture, 30(3), pp.429~443 (2022)
  12. Nam, Y., "A Study on the comparison of 3D virtual clothing and real clothing by neckline type", The Korean Fashion and Textile Research Journal, 23(2), pp.247~260 (2021)[DOI]
  13. Park, G. A., "The evaluation of the work motion suitability of men's coverall type painting work clothes using 3D virtual clothing simulation", Journal of Fashion Business, 24(4), pp.63~84 (2020)[DOI]
  14. Park, J., "A study on the representation of kings and queens’ costumes of Geumgwan Gaya-Using 3D virtual garment simulation of technical design process", Journal of the Korean Society of Costume, 70(2), pp.135~153 (2020)[DOI]
  15. Seong, O., "Building up the foundation for the elderly apparel industry through the development on shirt sloper of elderly obese males-Applying CLO 3D program", The Research Journal of the Costume Culture, 28(3), pp.299~312 (2020)[DOI]
  16. Sim, K, "The movie costume design & presentation using 3D virtual clothing - Focusing on reinterpretation of the movie 「Marie Antoinette」(Publication No. T16835654)", Master, pp.2023

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