멀티코어 GP-GPU를 이용한 지오메트리 처리
Geometry Processing using Multi-Core GP-GPU
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초록
A 3D graphics pipeline is largely divided into geometry stage and rendering stage. In this paper, we propose a method that accelerates a geometry processing in multi-core GP-GPU, using dual-phase structure. It can be improved by parallel data processing using SIMD of GP-GPU, dual-phase structure and memory prefetch. The proposed architecture improves approximately 19% of performance when it use all the features.
Abstract
A 3D graphics pipeline is largely divided into geometry stage and rendering stage. In this paper, we propose a method that accelerates a geometry processing in multi-core GP-GPU, using dual-phase structure. It can be improved by parallel data processing using SIMD of GP-GPU, dual-phase structure and memory prefetch. The proposed architecture improves approximately 19% of performance when it use all the features.
참고문헌 (4)
- Mauricio Breternitz, Jr., "Compilation, Architectural Support, and Evaluation of SIMD Graphics Pipeline Programs on a General-Purpose CPU", Proceedings of the 12thinternational conference on parallel architectures and compilation techniques
- H.K. Jeong, "Design of 3D Graphics Geometry Accelerator using the Programmable Vertex Shader", ITC-CSCC 2006, ~ (2006)
- H.K. Jeong, "A Multi-thread Processor Architecture With Dual Phase Variable-Length Instructions", ITC-CSCC 2008, ~ (2008)
- H.K. Jeong, "Test-Drive System for a Design & Verification of a GP-GPU Processor", 2010 SoC Conference (2010)
