융합인재교육(STEAM)을 적용한 초등과학수업이 창의적 사고와 정서지능에 미치는 영향
The Effects of Science Lesson applying STEAM Education on Creative Thought Activities and Emotional Intelligence of Elementary School Students
0
조회
0
다운로드
6
인용
0
참고문헌
키워드
초록
The purpose of this study was to investigate the effects of science lesson applying STEAM education on the creative thinking activities and emotional intelligence of elementary school students. The study subjects were two classes of the 3th grade of S elementary school in B Metropolitan City. One class including 26 students was experimental group and the other including 27 students was comparison group. For the purpose of study, the lesson unit ‘The world of animals’ was practised, the reorganized unit applying STEAM was applied to experimental group, whereas comparison group was taught traditional science lesson. The results of this study were as follows. First, the science lesson applying STEAM education influenced significantly the improvement of the creative thought activities of elementary school students. Second, the science lesson applying STEAM education influenced significantly the improvement of the emotional intelligence of elementary school students.
Abstract
The purpose of this study was to investigate the effects of science lesson applying STEAM education on the creative thinking activities and emotional intelligence of elementary school students. The study subjects were two classes of the 3th grade of S elementary school in B Metropolitan City. One class including 26 students was experimental group and the other including 27 students was comparison group. For the purpose of study, the lesson unit ‘The world of animals’ was practised, the reorganized unit applying STEAM was applied to experimental group, whereas comparison group was taught traditional science lesson. The results of this study were as follows. First, the science lesson applying STEAM education influenced significantly the improvement of the creative thought activities of elementary school students. Second, the science lesson applying STEAM education influenced significantly the improvement of the emotional intelligence of elementary school students.
참고문헌 (19)
- Dearborn, K., "Studies in emotional intelligence redefine our approach to leadership development", Public Personal Management, 31(4), pp.523~530 (2002)
- Gabriel, Y, "Emotion, learning, and organizing", Learning Organization, 9(5), pp.214~221 (2002)
- 김권숙, "과학 기반 STEAM 프로그램이 초등과학 영재 학생들의 창의적 문제해결력과 과학적 태도에 미치는 영향", 초등과학교육, 31(2), pp.216~226 (2012), 한국초등과학교육학회[DOI]
- Kim, S. H., "The effect of creative experience activities on the emotional intelligence of elementary school students", 석사, pp.2013
- Kim, Y., "The condition of convertgence talents, growth engine of the future enterprise", Tipping Point, ~ (2012)
- Kim, Y., "The effect of STEAM education on elementary school student's creativity improvement", Communications in Computer and Information Science, 339, pp.115~121 (2012)
- 이효녕, "공학적 설계와 과학 탐구 과정 기반의 STEM 교육 프로그램 개발 및 적용", 교원교육, 29(3), pp.301~326 (2013), 교육연구원
- 이시예, "융합 인재 교육(STEAM)을 적용한 과학수업이 초등학생의 창의성과 과학 관련 태도에 미치는 영향", 초등과학교육, 32(1), pp.60~70 (2013), 한국초등과학교육학회
- Lee, W. S., "The effects of science classes by application of creative thought techniques on elementary school children's creativity", 석사, pp.2007
- 이영석, "주제중심 프로젝트 기반 STEAM 교육 프로그램 개발 및 적용", 한국산학기술학회논문지, 13(12), pp.5770~5775 (2012), 한국산학기술학회[DOI]
- 이용섭, "과학 기반 STEAM의 ‘날씨와 우리생활’학습이 창의적 사고 및 창의적 인성에 미치는 효과", 대한지구과학교육학회지, 5(2), pp.204~212 (2012), 대한지구과학교육학회
- Mayer, J. D, "Emotional development and emotional intelligence: Implications for educators", pp.3~31 (1997), Basic Books
- "2007", ~
- Ministry of Education and Human Resources, "Teacher’s guidebook of elementary school science 3-2" (2010), Kumsung Publishing Co
- Republic of Korea to open to talented and creative future advanced technology, "Ministry of Education, Science and Technology", ~ (2011)
- Moon, Y. R., "High EQ guarantees success" (1999), Gul-irang
- Petrides, K., "Trait emotional intelligence : Psychometric investigation with reference to established trait taxonomies", European Journal of Personality, 15(2), pp.425~448 (2001)
- 류제정, "뇌 기반 STEAM 교수-학습 프로그램이 초등과학영재와 초등일반학생의 창의성과 정서지능에 미치는 효과", 초등과학교육, 32(1), pp.36~46 (2013), 한국초등과학교육학회
- Seo, J, "Effects of STEAM program development and application for the lower grades of elementary school", Science Education Studies, 25(1), pp.1~14 (2012)
