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Development of Interactive Multimedia Learning in Aging Education

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Objective: The purpose of this study was to develop and apply a webbased interactive multimedia instruction in aging education for college students. Methods: The development of the program involved the coordinated actions of the researcher as a content expert and a multimedia designer responsible for animation, simulation, and game production. An adaptation of the model for developing interactive multimedia, described by Ribbons(1998), was used to guide program construction: Analysis Planning Design Production Operation Evaluation phase. Results: The interactive multimedia program was entitled as virtual aging and composed of a total of 8 interactive multimedia lessons. Interactive learning activities consisted of simulations, games, as well as online pedigree and life timeline drawing to facilitate the cognitive and emotional interactional learning of aging process. Conclusion: Interactive multimedia could be an effective teaching media of aging education and be used in a variety of learners including health care professionals caring for older adults as well as lay persons. (Journal of Korean Society of Medical Informatics 13-3, 221-226, 2007)

Abstract

Objective: The purpose of this study was to develop and apply a webbased interactive multimedia instruction in aging education for college students. Methods: The development of the program involved the coordinated actions of the researcher as a content expert and a multimedia designer responsible for animation, simulation, and game production. An adaptation of the model for developing interactive multimedia, described by Ribbons(1998), was used to guide program construction: Analysis Planning Design Production Operation Evaluation phase. Results: The interactive multimedia program was entitled as virtual aging and composed of a total of 8 interactive multimedia lessons. Interactive learning activities consisted of simulations, games, as well as online pedigree and life timeline drawing to facilitate the cognitive and emotional interactional learning of aging process. Conclusion: Interactive multimedia could be an effective teaching media of aging education and be used in a variety of learners including health care professionals caring for older adults as well as lay persons. (Journal of Korean Society of Medical Informatics 13-3, 221-226, 2007)

참고문헌 (12)

  1. Han JR, "The study on undergraduate students′knowledge and attitudes toward aging", 13(1), pp.191~206 (2000)
  2. Lee YS, "Effects of an undergraduate gerontology course of the students′ attitudes about older adults a quasi experiment", 21(3), pp.29~41 (2002)
  3. Luce J, "The blackboard or virtual reality Suggestions and caveats for the use of instructional technology", 21(1, pp.2)) (2000), 49~66
  4. Thatcher JD, "Computer animation and improved student comprehension of basic science concepts", 16(1), pp.9~14 (2006)
  5. Kim JH, "Development of an online sex education programs using interactive human computer dialogue technology", 8(3), pp.27~35 (2002)
  6. Robinson SB, "Effects of the ″Half full aging simulation experience″ on medical students′ attitudes", 21(3), pp.12~14 (2001)
  7. Ribbons RM, "Guidelines for developing interactive multimedia Applications in nurse education", 16, pp.109~114 (1998)
  8. Yoo JS, "Establishing homepage for basic nursing science education in the nervous system of human body", 6(4), pp.57~63 (2000)
  9. Cho HI, "Development of multimedia educational system of diagnostic hematology", 6(2), pp.87~95 (2000)
  10. Kim TK, "The development of multimedia tele education system for pharmacotherapy", 3(1), pp.283~288 (1997)
  11. Wood MD, "Experiential learning for undergraduates. A simulation about functional change and aging", 23, pp.37~48 (2002)
  12. Luce J, "The blackboard or virtual reality Suggestions and caveats for the use of instructional technology", 21(1, pp.2) (2000), 49~66

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