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村上春樹『ダンス・ダンス・ダンス』における 五反田 -映像イメージの先行-

Gotanda in Haruki Murakami’s Dance Dance Dance -The Precession of Image-

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주제분류일본어와문학

초록

In this study, Gotanda, a character of Haruki Murakami’s Dance Dance Dance, was analyzed and examined from the point of view of the media environment overflowing with video images(photography, TV, film, etc). Gotanda plays roles only with a fixed image at all times by the star system that easily generates stable profits. His personal life is not distinguished from the images produced in front of the camera(the roles in movies, dramas, etc), and it feels as if they are connected. Boku(narrator: the main character in this novel) feels a greater sense of reality in video images than in the real: the doctor playing Gotanda is more like a doctor than a real doctor. It seems to Boku that the real (original) pales in comparison to the images (reproduction). When Gotanda is involved, many experiences in daily life do not become the first and unique ones of one’s own, but a rehash of the video images Boku has seen before. It can be said that Gotanda embodies the dominance of video images, in which video images precede the real and prescribe the real in a highly advanced capitalist society.

Abstract

In this study, Gotanda, a character of Haruki Murakami’s Dance Dance Dance, was analyzed and examined from the point of view of the media environment overflowing with video images(photography, TV, film, etc). Gotanda plays roles only with a fixed image at all times by the star system that easily generates stable profits. His personal life is not distinguished from the images produced in front of the camera(the roles in movies, dramas, etc), and it feels as if they are connected. Boku(narrator: the main character in this novel) feels a greater sense of reality in video images than in the real: the doctor playing Gotanda is more like a doctor than a real doctor. It seems to Boku that the real (original) pales in comparison to the images (reproduction). When Gotanda is involved, many experiences in daily life do not become the first and unique ones of one’s own, but a rehash of the video images Boku has seen before. It can be said that Gotanda embodies the dominance of video images, in which video images precede the real and prescribe the real in a highly advanced capitalist society.

참고문헌 (14)

  1. 遠藤伸治, "村上春樹「ダンス・ダンス・ダンス」 論―「いるかホテル」を探して", 近代文学試論, 31, pp.64~ (1993), 広島大学近代文学研究会
  2. 島村輝, "村上春樹がわかる", pp.38~39 (2001), 朝日新聞社
  3. 鈴木智之, "恐怖の浮上―村上春樹「ダンス・ダンス・ダンス」 と物語生産の条件", 社会志林, 51(1), pp.53~ (2004)
  4. ソンタグ, "写真論", pp.63~ (1979), 晶文社
  5. ブーアスティン, "幻影の時代:マスコミが製造する事実", pp.265~ (1964), 東京創元社
  6. ボードリヤール, "消費社会の神話と構造", pp.255~ (1979), 紀伊國屋書店
  7. ボードリヤール, "シミュラークルとシミュレーョン", pp.63~ (1984), 法政大学出版局
  8. 村上春樹, "ダンス・ダンス・ダンス (上巻)" (2004), 講談社
  9. 村上春樹, "ダンス・ダンス・ダンス (下巻)" (2004), 講談社
  10. Grundberg, "Photography Reader", pp.170~ (2003), Routledge
  11. Baudrillard, "Simulacra and simulation", pp.47~ (1994), University of Michigan Press
  12. Baudrillard, "The consumer society : myths and structures", pp.168~ (1998), SAGE Publications
  13. Barthes, "The responsibility of forms: critical essays on music, art, and representation", pp.31~ (1991), University of California Press
  14. Sontag, "On photography", pp.158~ (1979), Penguin Books

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