현대소설의 가상현실 재현전략과 정치적 환상 연구
A Study on Both Strategy and It's Political Fantasy in Representation of Virtual Reality of Contemporary Novels
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Abstract
Nowadays response to new technological innovations and various cultural texts. To this study, reality made of all cultural texts, media, technology outside of the print regarded as virtual reality. Especially focus on hypertext, advertisement, cinema, animation, TV, computer game, cyborg and android, this study aims to describe both strategy and it's political fantasy in representation of virtual reality that became marked in contemporary korean novels. It can be summarized as follow: 1. Contemporary novels represent text as sign system, plural and non ending writing. Through networked texts, they especially emphasis the value of opened writing as the political fantasy. Simultaneously they expose the loss of real world and force the solitude reading to reader. 2. Contemporary novels represent experience of cultural products like advertisement, movie, animation, television. This representation lay stress on significance of pluralism. Ontological pluralism of world is their political vision. But because non-materiality, the texts are to assume a theological concept of the infinite text. This expose regression in solipsism. 3. Through representation of interactive computer games, contemporary novels represent the post-organic performance of virtual body, the omnipotence of imagination. The games offer the chance to replay. In this respect, this novels deeply accentuate a comic vision of life. At the same time, the vision contains the alienated subject, the whimsical individual, the time obsessiveness. 4. By making cyborg and android novel's character, contemporary novels insist on descent of the subject. But paradoxically this political vision reinforces the egotism, the individual under surveillance, the oppression of feminine body.
