프레임워크 기반 모바일게임의 HTML5 변환 기법에 대한 연구
The Study on the Transferring Methods from Framework Based Mobile Games to HTML 5 Games
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초록
When developing games run in different web browsers, people have connected outer Plug-in with games. With the appearance of HTML5, now it becomes more convenient to develop games using HTML5 andJavascript as Multimedia like audio, video, SVG and 2D/ 3D graphic operation using Canvas are possible. However, it’s not easy to directly convert mobile games from iOS, Android, Window mobile environment toHTML 5. This paper proposes we’d like to suggest the method which could convert games made from XNA, windowmobile game developing environment to cross-platform games working in the web browser based on HTML5.
Abstract
When developing games run in different web browsers, people have connected outer Plug-in with games. With the appearance of HTML5, now it becomes more convenient to develop games using HTML5 andJavascript as Multimedia like audio, video, SVG and 2D/ 3D graphic operation using Canvas are possible. However, it’s not easy to directly convert mobile games from iOS, Android, Window mobile environment toHTML 5. This paper proposes we’d like to suggest the method which could convert games made from XNA, windowmobile game developing environment to cross-platform games working in the web browser based on HTML5.
참고문헌 (6)
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- 최민석, "다면시장에서의 HTML5 기술을 통한 캐주얼 게임 제작 방식에 관한 연구", 한국컴퓨터게임학회논문지, 25(1), pp.143~150 (2012), (사)한국컴퓨터게임학회[DOI]
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- 김정윤, "캐쥬얼 게임 디자인 사례 연구", 한국컴퓨터게임학회논문지, 13(13), pp.137~146 (2008), (사)한국컴퓨터게임학회
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- Woei-Kae Chen, "Teaching Object-Oriented Programming Laboratory With Computer Game Programming", IEEE Transactions on Education, 50(3), pp.197~203 (2007)
