본문 바로가기
KERD
논문KCI 등재

Analysis of Game Engine Architecture Framework

0

조회

0

다운로드

1

인용

0

참고문헌

키워드

초록

Physics game engine, the graphics engine and network engine, artificial intelligence engine, sound engine, isometric engine that is more variety such thoughts. The engine for the convenience of the various parts during manufacture of the game. If there is no engine, it is to use this to be produced by programming a portion corresponding thereto directly, saving time and money. For example, look at some first example I saw a lot of Havok physics engine in the engine is relatively inde For example, depending on the intensity and direction of the character is pushed when the hammer hits the hammer Distance, angle, an engine that can help you easily apply a variety of calculations, such as physical strength. The following is a typical wah, etc. also wrote the Gamebryo graphics engine as. Sikimyeo optimize the graphics engine built object in 2D or 3D image through techniques such as Shader serves to make faster, more glamorous images that appear on the screen. Artificial intelligence engine to assist so that you can easily AI characters Any engine helps but, for example, A * pathfinding algorithm, easy to like Adjust the AI ​​monster any play a role. Thus the role that can help you more easily and quickly to play the game engine is produced. In the paper, we analyze the "Unreal Engine" and "Unity3D" engine.

Abstract

Physics game engine, the graphics engine and network engine, artificial intelligence engine, sound engine, isometric engine that is more variety such thoughts. The engine for the convenience of the various parts during manufacture of the game. If there is no engine, it is to use this to be produced by programming a portion corresponding thereto directly, saving time and money. For example, look at some first example I saw a lot of Havok physics engine in the engine is relatively inde For example, depending on the intensity and direction of the character is pushed when the hammer hits the hammer Distance, angle, an engine that can help you easily apply a variety of calculations, such as physical strength. The following is a typical wah, etc. also wrote the Gamebryo graphics engine as. Sikimyeo optimize the graphics engine built object in 2D or 3D image through techniques such as Shader serves to make faster, more glamorous images that appear on the screen. Artificial intelligence engine to assist so that you can easily AI characters Any engine helps but, for example, A * pathfinding algorithm, easy to like Adjust the AI ​​monster any play a role. Thus the role that can help you more easily and quickly to play the game engine is produced. In the paper, we analyze the "Unreal Engine" and "Unity3D" engine.

참고문헌 (11)

  1. Report on Use of Middleware in Games, Game Development Team Composition Study -Changes over time, , ~ (2011)
  2. 김준호, "모바일 게임을 위한 모바일 증강현실 기술 구현", 한국컴퓨터게임학회논문지, 26(3), pp.17~24 (2013), (사)한국컴퓨터게임학회
  3. 김태규, "아이폰을 위한 레이저 포인터 기반 증강현실 게임", 한국컴퓨터게임학회논문지, 25(2), pp.85~92 (2012), (사)한국컴퓨터게임학회[DOI]
  4. 강성일, "실외 게임용 증강현실 서비스를 위한실시간 지역 정보 매칭", 한국컴퓨터게임학회논문지, 27(1), pp.27~34 (2014), (사)한국컴퓨터게임학회

관련 논문AI추천

이 간행물의 다른 논문 (18건)