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Reflection on the Trend of Game-based Films under the New Media Environment

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초록

In the new media environment, the two different media types, game and film, fused to each other to create a qualitative change to form a new media type. In recent years, there has been an increasing trend in the background of the convergence of virtual technology and media. Therefore, movies based on the game were produced. In this heat, it is necessary to analyze the gains and losses of the reorganization in a cool way, to review the current state of filming of the game, and to examine the new convergence of games and films in the rapid environment of new media technology. In addition, it is necessary to consider the problems presented in the fusion process of the two mediators and how to develop them in the future.

Abstract

In the new media environment, the two different media types, game and film, fused to each other to create a qualitative change to form a new media type. In recent years, there has been an increasing trend in the background of the convergence of virtual technology and media. Therefore, movies based on the game were produced. In this heat, it is necessary to analyze the gains and losses of the reorganization in a cool way, to review the current state of filming of the game, and to examine the new convergence of games and films in the rapid environment of new media technology. In addition, it is necessary to consider the problems presented in the fusion process of the two mediators and how to develop them in the future.

참고문헌 (11)

  1. Dug Chun Park, "A Study on the Effect of Media Characteristics on the Expression of Video Content -Focused on Film and Television Drama-, The Contemporary Photographic Society of Photography", The Korean Society of Photography and Photography, 9(6), pp.7~21 (2006)
  2. Kim Seong Hun, , Korean Society of Design Science, Design Science Research, 6(2), pp.47~54 (2003)
  3. Roong Lim, "Stanislavsky Full Collection Vol. 2", pp.72~74 (1979), Chinese Film Publishing House
  4. Joong Nyun Jang, "The aesthetic value of film actors", Shanghai University Academic Journal, 2, pp.6~8 (2009)
  5. Christopher J. Berry, "China on Screen: Cinema and Nation" (2006), Columbia University Press
  6. Mieke Bal, "Narratology: Introduction to the Theory of Narrative" (2009), University of Toronto Press
  7. Jerome Silbergeld, "China into Film:Frames of Reference in Contemporary Chinese Cinema" (2000), ReaktionBook
  8. Peter·Huhn, "Handbook of Narratology" (2009), Walter de Gruyter
  9. Peter·Hühn, "Narratolog:Point of View, Perspective and,Focalization: Modeling Mediation in Narrative", pp.171~191 (2009), Walterde Gruyter
  10. Jin Lim Lee, "New challenges and opportunities that game film brings to the film industry" (2009)
  11. Jin Lim Lee, "Movie of Tang era" (2009)

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