논문KCI 등재
The effects of computer games for young children
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Abstract
Little research has been carried out into non-arcade electronic game playing as this was originally perceived as a harmless and enjoyable pastime. However, with the ever-increasing interest and participation of young children in this activity, much concern has been expressed about the effects of these games on children. At the centre of the debate is the question of whether they are detrimental to a young person’s healthy development. There are specific concerns about the implications for aggression, addiction, criminal activity and reduced academic achievement. This review examines the research on the effects of computer games on young children.
참고문헌 (10)
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- Surrey, "‘′It’′s like good training for life’′", pp.71~83 (1982)
- Anderson, "‘′Affect of the game player Short term effects of highly and mildly aggressive video games’′", pp.390~402 (1986), C.A. and Ford
- Lynch, "‘′TV games as therapeutic interventions’′ Paper presented at the American Psychological Association" (1981)
- Favaro, "‘′Games for co-operation and growth - an alternative for designers’′", pp.18~21 (1982)
- G.I, "psychopathology and developmental issues in male adolescent video game use’′ Journal of the American Academy of Child Psychiatry", pp.208~212 (1985)
- ‘′Understanding psychological man, "a state of the science report’′", pp.15~ (1982)
- Provenzo, "Making sense of Nintendo’′" (1991), Harvard University Press
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