논문KCI 등재
Gamification Movement : `Gamification@'
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초록
This paper proposes the expression `gamification@ (location or purpose)' with the intent of vitalizing the research of gamification and announcing a pure and right function of gaming to the public. It can strengthen the ‘theoretical foundation’ of gamification as well make it possible to foresee a universal application to nearly every aspect of life.
Abstract
This paper proposes the expression `gamification@ (location or purpose)' with the intent of vitalizing the research of gamification and announcing a pure and right function of gaming to the public. It can strengthen the ‘theoretical foundation’ of gamification as well make it possible to foresee a universal application to nearly every aspect of life.
참고문헌 (21)
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관련 논문AI추천
Gamification: Its’Importance and Limitations윤형섭(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2013 · 제26권 제2호게이미피케이션에 기반한 게임 3.0 시대의변화 양상에 관한 연구- 게이미피케이션의 개념과 메커니즘을 중심으로이혜림, 정의준(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2013 · 제26권 제4호Usability Evaluation Analysis of Life-logging Contents Based on Gamification곽소정, 권지은(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2017 · 제30권 제3호기능성 게임의 유형별 범주화와 개념 설정에 대한 연구-목적성 및 적용 이론을 중심으로이혜림, 정의준(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2013 · 제26권 제3호게이미피케이션 사례분석을 통한 효과적 개발방향 연구- 게임 메커닉과 다이내믹 개념을 중심으로박만수, 우정현, 이대영, 이혜림, 정의준(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2014 · 제27권 제1호Proposal for Direction of Blockchain Education on Gamification김정태(사)한국컴퓨터게임학회 · 컴퓨터게임및콘텐츠논문지2019 · 제32권 제2호
