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게임 하드웨어 플랫폼의 선호도에 따른 게임 디자인종류와 게임 미디어 선호도에 대한 연구 : PC 플랫폼 중심으로

A Study on Player Satisfaction in Game Design, Game Media Factors by Gaming Platform : focused on PC Platform

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초록

While Comparing the development direction between the gaming platform and the game soft7ware, we canfind the figure out that growing selection of game media devices and expansion of game design factors. Ourobjective is proofing the relationships about these predictions based on the data analysis. In the process, weprocure base sources while searching data on the other journals, define the game design factors we use. Andthen, collect user data to measure the user satisfaction about these factors by using the survey method. Andfinally, get the effective relationships from these user data about the game design factors and game media factorsaccording to the gaming platform. As a result, this research maybe useful for grading game design factors goingabout gaming platform. And the user or developer can refer it as a essential guideline to enter the game marketeffectively.

Abstract

While Comparing the development direction between the gaming platform and the game soft7ware, we canfind the figure out that growing selection of game media devices and expansion of game design factors. Ourobjective is proofing the relationships about these predictions based on the data analysis. In the process, weprocure base sources while searching data on the other journals, define the game design factors we use. Andthen, collect user data to measure the user satisfaction about these factors by using the survey method. Andfinally, get the effective relationships from these user data about the game design factors and game media factorsaccording to the gaming platform. As a result, this research maybe useful for grading game design factors goingabout gaming platform. And the user or developer can refer it as a essential guideline to enter the game marketeffectively.

참고문헌 (29)

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  2. "First-person shooter"[URL]
  3. "Maze War"[URL]
  4. "Wolfenstein 3D"[URL]
  5. "Doom"[URL]
  6. "Battlefield"[URL]
  7. "Call of Duty"[URL]
  8. "N-screen"[URL]
  9. "THIS IS GAME"[URL]
  10. "Apple inc"[URL]
  11. "iPhone"[URL]
  12. "Google"[URL]
  13. "Amazon"[URL]
  14. "Valve"[URL]
  15. "Oculus Rift"[URL]
  16. "HMD"[URL]
  17. "Likert Scale"[URL]
  18. "INVEN"[URL]
  19. "Minitab 16"[URL]
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  26. Hyungsup Kim, "Evaluation of the Display Quality of Moblie Phone Considering the User's JND(Just Noticeable Difference) of Visual Elements", Conference 2008 of The HCI Society of Korea, pp.135~140 (2008)
  27. 최이정, "DMB폰과 PMP의 작은 화면 사이즈 특성이 영상콘텐츠에 대한 정보처리과정에 미치는 영향", 한국콘텐츠학회 논문지, 7(5), pp.110~117 (2007), 한국콘텐츠학회
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  29. 2012 Gamers Survey Report, "Korea Creative Content Agency", ~ (2012)

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