네트워크미디어시대의 게임들, 텔레비전, 그리고 네트워크미디어의 연구
A study of Games, Television, and Networked Media
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Abstract
A study of Games, Television, and Networked Media Shin, YongSik Full-time Lecturer / Konkuk University In Networked Media landscape, understanding the nature of Networked Media is very important. Because it is the landscape through which the next generation of games will flourish. It has already enabled "confluent" new kind of consumer behavior. It enables articulate narrative structures of which games are uniquely suited to take a advantage such as storyforming and storydwelling. To success in Networked Media landscape, we should develop distinguish technology and technique such as storytelling, storyforming, storydwelling. And technique is more important for success. In this essay, I will study about Networked Media landscape and what kind of changes will be made by new kind of media form. To study about that, I borrow most of text from Jim Banister's wonderful proceedingGames, Television, and Network mediafor 16 November 2005 KIPA-Convergence@Digital Content. Therefore I announce that it is almost translation of Jim Banister's proceedingGames, Television, and Network media
