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LOGO와 함께 곡선 만들기 -다각형 패턴의 관점에서

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주제분류수학

초록

Papert [17] introduced the LOGO environment in which we make a curve using LOGO commands (FORWARD, ROTATE). We call this geometry as turtle geometry. This environment has influenced many researchers and designers of computers and mathematics education. But the curve that we can make using LOGO command is elementary or too difficult. Polygon and circle is elementary and making other curves is difficult. In this paper, we introduce the method of drawing some other curves mediating new command. First, we study epicycloid and hypocycloid in the historical and the physical context. And we introduce the method of making epicycloid and hypocycloid using vector addition. Next we study the polygon patterns of this curve. Finally, we extend the method for making more general curve and we improve the computer environment using this metaphor.

Abstract

Papert [17] introduced the LOGO environment in which we make a curve using LOGO commands (FORWARD, ROTATE). We call this geometry as turtle geometry. This environment has influenced many researchers and designers of computers and mathematics education. But the curve that we can make using LOGO command is elementary or too difficult. Polygon and circle is elementary and making other curves is difficult. In this paper, we introduce the method of drawing some other curves mediating new command. First, we study epicycloid and hypocycloid in the historical and the physical context. And we introduce the method of making epicycloid and hypocycloid using vector addition. Next we study the polygon patterns of this curve. Finally, we extend the method for making more general curve and we improve the computer environment using this metaphor.

참고문헌 (22)

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  2. 교육인적자원부, "수학 4-가 익힘책" (2002), 대한교과서주식회사
  3. 김홍종, "미적분학 1" (2004), 서울대학교 출판부
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  5. 김화경, "‘컴퓨터와 수학교육’ 학습-지도 환경에 관한 연구", 박사, 교육학, pp.2006
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  7. 김화경, "Logo와 DGS의 매개 모델과 오류 사례", 수학교육학연구, 17(2), pp.111~125 (2007), 대한수학교육학회
  8. 조한혁, "컴퓨터와 수학교육", 수학교육, 42(2), pp.177~192 (2003), 한국수학교육학회
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  15. Kafai, Y., "Constructionism in practice" (1996), Lawrence Erlbaum Associates, Publishers
  16. Maor, E., "Trigonometric Delights" (1998), Princeton University Press
  17. Papert, S., "Mindstorms: children, computers, and powerful ideas" (1980), Perseus Publishing
  18. Resnick, M., "All I really need to know (about creative thinking) I learned (by studying how children learn) in kindergarten", Proceedings of the ACM SIGCHI conference on Creativity & Cognition (2007)
  19. Resnick, M., "Some reflections on designing construction kits for kids", Proceeding of interaction design and children conference (2005)
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  21. Stillwell, J., "Mathematics and its history" (2001), Springer
  22. Taylor, R., "The computer in the school: tutor, tool, tutee" (1980), Teachers College Press

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