e스포츠 중계를 위한 1인칭 슈팅 게임의 관전 기능 개선 방안
Refining Observing Features in First-Person Shooter Games for Esports Broadcasting
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In Esports, cameras can be operated freely without physical constraints, but this freedom can lead to significant variations in broadcast quality depending on the observer's skills. Especially in first-person shooter games, complex battlefields and simultaneous combats can cause key moments to be missed, leading to inaccurate conveyance of important scenes. This paper proposes new measures to enhance in-game spectating features and support observers in better understanding the game's dynamics. These include real-time evaluation of players' attentiveness to recommend key players, and providing information on players' locations and major events. Additionally, the delay between the game and broadcast is utilized to provide observers with pre-collected data, offering more definitive data than traditional Esports broadcasting techniques that predict the game flow. This ensures that observers do not miss crucial moments and enhances the viewing experience. The study involved Esports observing experts, game development professionals, and individuals with FPS gaming and viewing experience, who proposed and developed improvements based on prior research through discussions and presentations.
Abstract
In Esports, cameras can be operated freely without physical constraints, but this freedom can lead to significant variations in broadcast quality depending on the observer's skills. Especially in first-person shooter games, complex battlefields and simultaneous combats can cause key moments to be missed, leading to inaccurate conveyance of important scenes. This paper proposes new measures to enhance in-game spectating features and support observers in better understanding the game's dynamics. These include real-time evaluation of players' attentiveness to recommend key players, and providing information on players' locations and major events. Additionally, the delay between the game and broadcast is utilized to provide observers with pre-collected data, offering more definitive data than traditional Esports broadcasting techniques that predict the game flow. This ensures that observers do not miss crucial moments and enhances the viewing experience. The study involved Esports observing experts, game development professionals, and individuals with FPS gaming and viewing experience, who proposed and developed improvements based on prior research through discussions and presentations.
참고문헌 (17)
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