AR 피구 학교스포츠클럽 운영을 통한 증강현실 활용 방안 탐색
Exploring the Use of Augmented Reality in a Dodgeball School Sports Club
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초록
[목적] 본 연구는 증강현실 기반 e스포츠를 활용한 초등학교 학교스포츠클럽 운영 사례를 통해 학교체육 및 여가에서증강현실의 활용 방안과 과제를 모색하는 데 연구의 목적이 있다. [방법] 이를 위해 셀프 연구와 Eisner(1995)의 교육비평을 활용하여 2023년 3월부터 2024년 1월까지 학기 중 매주 1 회 총 30주 동안의 초등학교 증강현실 학교스포츠클럽 관련 사진, 동영상, 문헌자료, 기억 상자를 자료로 수집하고, Elo & Kyngäs(2007)의 분석 단계에 따라 자료를 분석하였다. [결과] 증강현실은 첫째, 신체활동 정보를 시각화하여 개인 맞춤형 운동 코치 역할을 제공할 수 있다. 둘째, 자세 및 움직임 분석을 통해 체력 및 표현 영역에서 가정과 연계한 교육을 제공할 수 있다. 셋째, 스포츠 체험의 폭을 넓히고, 새로운 스포츠 문화를 조성할 수 있다. 이를 위한 과제는 첫째, 에듀테크 현장 전문가를 양성하여야 한다. 둘째, 기업과학교 간 협력하여 콘텐츠를 개발하여야 한다. 셋째, 콘텐츠의 교육적 효용성을 검증하고 관리 체계를 점검하여야 한다. 넷째, 에듀테크 활용 공공시설을 확충하여야 한다. [결론] 증강현실은 학교체육 및 여가에서 발전가능성이 무궁무진하며 이를 위해 교육당국의 적극적인 관심과 지원이필요할 것이다.
Abstract
PURPOSE This study aimed to explore ways to utilize augmented reality (AR) in school sports and leisure by examining the case of an elementary school sports club using augmented reality-based e-sports. METHODS A self-study approach and Eisner's(1995) educational criticism were utilized. Data including photos, videos, literature, and memory boxes related to the elementary school AR sports club were collected weekly during the school semesters from March 2023 to January 2024, spanning a total of 30 weeks. The data were analyzed following the stages of analysis by Elo & Kyngäs(2007). RESULTS Augmented reality can act as a personalized exercise coach by visualizing physical activity information. Through posture and movement analysis, education on physical strength and expression can be provided that is linked to home; it can also expand the range of sports experiences and create a new sports culture. In order to effectively utilize AR, edtech field experts must be trained, and content must be developed through cooperation between companies and schools. The educational effectiveness of the content must be verified and the management system must be inspected, and public facilities utilizing edtech must be expanded. CONCLUSIONS AR has endless development potential in school sports and leisure, but these will require active interest and support from educational authorities.
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