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The Effects of Unplugged Early Childhood Software Activity on Problem Solving and Science Investigation Skills

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키워드

주제분류교육학

초록

This research aims to examine the effects of unplugged early childhood software activity on the problem solving and scientific investigation skills of young children. The research subjects were 38 five-year-old children from two classes at the E child-care center in G city. Class A with 18 children was randomly selected as the experimental group and Class B with 20 children was selected as the comparison group. The unplugged software activity was carried out for 4 weeks from April 2nd 2018 to 4th May 2018. It was demonstrated that the children who used the unplugged early childhood software activity had significantly higher problem solving and science investigation skills. The result suggests that unplugged software activity can be a meaningful teaching method in classrooms.

Abstract

This research aims to examine the effects of unplugged early childhood software activity on the problem solving and scientific investigation skills of young children. The research subjects were 38 five-year-old children from two classes at the E child-care center in G city. Class A with 18 children was randomly selected as the experimental group and Class B with 20 children was selected as the comparison group. The unplugged software activity was carried out for 4 weeks from April 2nd 2018 to 4th May 2018. It was demonstrated that the children who used the unplugged early childhood software activity had significantly higher problem solving and science investigation skills. The result suggests that unplugged software activity can be a meaningful teaching method in classrooms.

참고문헌 (13)

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  3. 최숙영, "문제해결의 관점에서 컴퓨팅 사고력 증진을 위한 교수학습에 대한 연구", 컴퓨터교육학회 논문지, 19(1), pp.53~62 (2016), 한국컴퓨터교육학회[DOI]
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  5. 조홍자, "유아 과학적 탐구능력 검사도구 개발 및 타당화 연구", 열린유아교육연구, 20(6), pp.119~154 (2015), 한국열린유아교육학회
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  7. 정민경, "언플러그드 컴퓨팅을 활용한 STEAM 활동이 유아의 창의성 및 문제해결력에 미치는 효과", 학습자중심교과교육연구, 18(3), pp.705~724 (2018), 학습자중심교과교육학회[DOI]
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  12. Moon, E. J., "The effect of unfolding type of small-group science activity on young children’s creativity and problem-solving ability", master, pp.2000
  13. 나원영, "언플러그드 컴퓨팅을 활용한 STEAM 프로그램이 초등학생의 창의적 문제해결력에 미치는 영향", 실과교육연구, 22(3), pp.79~95 (2016), 한국실과교육연구학회

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