초등생의 영어 의사소통 능력 향상을 위한 의사소통 중심 놀이 및 게임의 효과에 관한 연구
A Study on the Effect of Communicative Play and Game for the Improvement of the Elementary School Students' Communicative Competency
1
조회
0
다운로드
4
인용
0
참고문헌
키워드
초록
The purpose of this study is to examine the effect of the communicative play and games for improving elementary students' English communicative competence. For this purpose, experimental lessons using communicative plays and games were conducted with 6th grade students in experimental group. On the other hand, regular lessons were given to the students in control groups. To compare the effect of the lessons of these two groups, - and post- questionnaires, listening, writing and speaking tests focusing on the fluency were given and the results were compared. Results showed an improvement in students' interest and participation and the writing and speaking ability focusing on fluency. On the other hand, the listening skill was not improved. This study concludes with pedagogical suggestions that will be useful for communicative English teaching and test design.
Abstract
The purpose of this study is to examine the effect of the communicative play and games for improving elementary students' English communicative competence. For this purpose, experimental lessons using communicative plays and games were conducted with 6th grade students in experimental group. On the other hand, regular lessons were given to the students in control groups. To compare the effect of the lessons of these two groups, - and post- questionnaires, listening, writing and speaking tests focusing on the fluency were given and the results were compared. Results showed an improvement in students' interest and participation and the writing and speaking ability focusing on fluency. On the other hand, the listening skill was not improved. This study concludes with pedagogical suggestions that will be useful for communicative English teaching and test design.
참고문헌 (18)
- 교육과학기술부, "초등학교 영어과 교육과정 해설서" (2007), 한국교육과정평가원
- 교육과학기술부, "초등학교 영어과 개정 교육과정 해설서" (2008), 한국교육과정평가원
- 김숙희, "의사소통 능력 신장을 위한 효율적인 영어게임 지도 방안", 학교교육 연구, 5(2), pp.19~35 (2009)
- 김영현, "초등학교 3, 4학년 교과서의 놀이 활동 및 그 활용 실태." 초등영어교육, 6.2 : 35-68", 초등영어교육, 6(2), pp.35~68 (2000)
- 이완기, "초등영어 교육론" (1996), 문진당
- 최현정, "게임을 통한 영어학습의 동기촉진 효과에 대한 연구 : 의정부 중학교 1학년 중심으로", 석사, pp.2005
- 한미진, "게임을 활용한 영어 의사소통 능력 향상을 위한 연구", 석사, pp.2009
- 홍은주, "말하기 전략을 활용한 역할놀이가 초등영어학습에 미치는 영향", 석사, pp.2006
- Brown, H.D., "Principles of language learning and teaching" (1994), Prentice-Hall
- Brown, D., "Teaching by Principles: An Interactive Approach to Language Pedagogy" (2004), Longman
- Canale, M., "Theoretical bases of communicative approaches to second language teaching and testing", Applied Linguistics, 1, pp.1~47 (1980)
- Cross, D., "A practical handbook of language teaching" (1995), Prentice Hall International
- Davies, P., "Success in English Teaching" (2001), Oxford University Press
- Gibbs, G., "Dictionary of gaming. modeling and simulation" (1978), E & F Spon
- Lee, W.R., "Language teaching games and contests" (1986), Oxford University Press
- Nunan, D., "Communicative tasks and the language curriculum", TESOL Quarterly, 25, pp.279~295 (1991)
- Rogers, T., "A frame work for making and using language teaching games, In Guidelines of Language Games" (1981), RELC
- Wright, A. D., "Games for language learning" (1992), Cambridge University Press
