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Infrared Sensitive Camera Based Finger-Friendly Interactive Display System

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주제분류컴퓨터학

초록

In this paper we present a system that enables the user to interact with large display system even without touching the screen. With two infrared sensitive cameras mounted on the bottom left and bottom right of the display system pointing upwards, the user fingertip position on the selected region of interest of each camera view is found using vertical intensity profile of the background subtracted image. The position of the finger in two images of left and right camera is mapped to the display screen coordinate by using pre-determined matrices, which are calculated by interpolating samples of user finger position on the images taken by pointing finger over some known coordinate position of the display system. The screen is then manipulated according to the calculated position and depth of the fingertip with respect to the display system. Experimental results demonstrate an efficient, robust and stable human computer interaction.

Abstract

In this paper we present a system that enables the user to interact with large display system even without touching the screen. With two infrared sensitive cameras mounted on the bottom left and bottom right of the display system pointing upwards, the user fingertip position on the selected region of interest of each camera view is found using vertical intensity profile of the background subtracted image. The position of the finger in two images of left and right camera is mapped to the display screen coordinate by using pre-determined matrices, which are calculated by interpolating samples of user finger position on the images taken by pointing finger over some known coordinate position of the display system. The screen is then manipulated according to the calculated position and depth of the fingertip with respect to the display system. Experimental results demonstrate an efficient, robust and stable human computer interaction.

참고문헌 (13)

  1. "Mitsubishi DiamondTouch"[URL]
  2. Morrison G. D, "CMOS Camera-Based Man-Machine Input Device for Large-Format Interactive Displays", ACM SIGGRAPH 2007 courses, SIGGRAPH ’07, pp.65~74, ACM
  3. V. I. Pavlovic, "Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review", IEEE Transaction on Pattern Analysis and Machine Intelligence, 19(7), pp.677~695 (1997)
  4. T.-S. Cheung, "Stereo Computer Vision with Multiple Cameras", Hongkong University of Science and Technology
  5. T. Fukasawa, "A Vision-Based Non-contact Interactive Advertisement with a Display Wall", ICEC 2006, pp.394~397
  6. I. Katz, "A Multi-touch Surface Using Multiple Cameras", ACIVS 2007, pp.97~108
  7. Ye Zhou, "A Real-time algorithm for Finger Detection in a Camera Based Finger-Friendly Interactive Board System", Proc. ICVS (2007)
  8. A. Sanghi, "A Fingertip Detection and Tracking System as a Virtual Mouse, a Signature Input Device and an Application Selector", Proc. of the 7th International Caribbean Conference on Devices, Circuits, and Systems (2008)
  9. D.-D. Yang, "An Effective Robust Fingertip Detection Method for Finger Writing Character Recognition System", Proc. of the 4th International Conference on Machine Learning and Cybernetics, pp.4991~4996 (2005)
  10. J. Ravikiran, "Finger Detection for Sign Language Recognition", Proc. IMECS 2009 (2009)
  11. "Academics, Perspective Transform Estimation"[URL]
  12. R. Jain, "Machine Vision", pp.382~383 (1995), McGRAW-HILL
  13. I. MacKenzie, "Lag as a determinant of human performance in interactive systems", Conference on Computer-Human Interaction, 1(4), pp.356~ (1994)

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