지역문화 스토리텔링활성화를 위한 시론(試論)
A Review on Promotion of Storytelling Local Cultures
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The human race has lived listening to and enjoying many stories such as fables, myth, scriptures, folktales, fairy tales and romances. These stories acquired in time elaborate forms and became beautiful narrative literatures like novels. In late 20th century the existing narrative forms partnered with other communication environments and have been expanded to movies, drama, cartoon, musical and animation. Recently these diversified story forms have been more extensively developed into a story genre called “storytelling.” Storytelling now became an important topic not only in the cultural industry but also in public relations of companies and administration of local communities. Especially storytelling, backed by advancement of digital games on the internet, has intensified its usage among people. In this regard storytelling has become a main focus as the cultural industry met its explosive development. Culture contents can produce industrial demand by a single story, but by inter-utilizing it with other contents their values eventually will increase in explosive proportions. This series of process through a medium like storytelling is call ‘OSMU’ (One Source Multi Use). And quite recently, the OSMU concept is being expanded into that of‘ MSMU’(Multi Source Multi Use). A local culture is the identity of a local society, and at the same time a practical resource for the local economy. Therefore, various methods should be devised to maximize its value. Today storytelling that is utilized in public relations and product advertisements could provide a direction in development and cultivation of local cultures. First of all, local folktales and legends could be good ‘source contents’for storytelling of local cultures. Also, places and geographical names associated with their local cultures have a value of concreteness and realism; so they could be an important fortune. Lives and works of local celebrities and artists can be better utilized in storytelling local cultures. Also indigenous products can be made effective brands of the localities. It may also be very productive in storytelling local cultures to intentionally develop and create certain symbols, even if they are not specially related to the localities. As in the case of brand storytelling of companies as well as products, utilizing stories of personal experiences of users(visitors) is another way of storytelling that enhances effectiveness of publicity. Writing activities in the local culture contexts are a foundation to storytelling of local cultures. Those who have stories of experiences or are in charge of planning of local cultures are recommended to express their culture experiences by telling, writing and then storytelling. A local culture is an archetypal(original) space, and at the same time a place of concrete practice to create new culture contents. Writing of local cultures is a base to their storytelling, which should be a driving force to create and develop culture in general.
Abstract
The human race has lived listening to and enjoying many stories such as fables, myth, scriptures, folktales, fairy tales and romances. These stories acquired in time elaborate forms and became beautiful narrative literatures like novels. In late 20th century the existing narrative forms partnered with other communication environments and have been expanded to movies, drama, cartoon, musical and animation. Recently these diversified story forms have been more extensively developed into a story genre called “storytelling.” Storytelling now became an important topic not only in the cultural industry but also in public relations of companies and administration of local communities. Especially storytelling, backed by advancement of digital games on the internet, has intensified its usage among people. In this regard storytelling has become a main focus as the cultural industry met its explosive development. Culture contents can produce industrial demand by a single story, but by inter-utilizing it with other contents their values eventually will increase in explosive proportions. This series of process through a medium like storytelling is call ‘OSMU’ (One Source Multi Use). And quite recently, the OSMU concept is being expanded into that of‘ MSMU’(Multi Source Multi Use). A local culture is the identity of a local society, and at the same time a practical resource for the local economy. Therefore, various methods should be devised to maximize its value. Today storytelling that is utilized in public relations and product advertisements could provide a direction in development and cultivation of local cultures. First of all, local folktales and legends could be good ‘source contents’for storytelling of local cultures. Also, places and geographical names associated with their local cultures have a value of concreteness and realism; so they could be an important fortune. Lives and works of local celebrities and artists can be better utilized in storytelling local cultures. Also indigenous products can be made effective brands of the localities. It may also be very productive in storytelling local cultures to intentionally develop and create certain symbols, even if they are not specially related to the localities. As in the case of brand storytelling of companies as well as products, utilizing stories of personal experiences of users(visitors) is another way of storytelling that enhances effectiveness of publicity. Writing activities in the local culture contexts are a foundation to storytelling of local cultures. Those who have stories of experiences or are in charge of planning of local cultures are recommended to express their culture experiences by telling, writing and then storytelling. A local culture is an archetypal(original) space, and at the same time a place of concrete practice to create new culture contents. Writing of local cultures is a base to their storytelling, which should be a driving force to create and develop culture in general.
참고문헌 (16)
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- 최혜실, "문화산업과 스토리텔링" (2007), 다7미디어
- 이네트 시몬스, "대화와 협상의 마이더스 스토리텔링" (2001), 한언
- 클라우스 포그, "스토리텔링의 기술" (2008), 멘토르
- 장 보들리아르, "시뮬라시옹" (2001), 민음사
