벡터 기반의 플래시 소프트웨어에서 비트맵 이미지의 활용방안
An application scheme of bitmap images in flash with the vector based softwares
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참고문헌
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초록
Consequently photographic images are considered as digital data information, theirfunctionalities keep increasing dynamically in multimedia area. Especially being a digital sourceis a gateway to enter a secure domain semi-permanently. In case of using photographic images invector based softwares like Flash is allowing new multi functionalities to the photographicimages. Basically vector graphics can be created with geometric primitives such as points, linesand curves. They are generated from mathematical equations to display images in computergraphics. Converting bitmap to vector, the photographic images are no longer motionless 2dimensional visual. They are turned into scalable objects which give quick and easy ability toresize, edit any objects and are possible to customize color on all specific areas. Additionallyapplying photography to one of the flash sources is another methodology for joining in themultimedia area. This converting process offers opportunities to photographers who want toearn like a hand drawing picture as well as a photo realistic vector graphics. In Flash, there is anoption called Trace bitmap that can set the number to be a proper look and size of vector file. Thisexperiment represents how to decide the combination of color threshold, minimum area pixel,curve-fit and corner-threshold to obtain the most demanding quality of vector graphics for aparticular reason.
Abstract
Consequently photographic images are considered as digital data information, theirfunctionalities keep increasing dynamically in multimedia area. Especially being a digital sourceis a gateway to enter a secure domain semi-permanently. In case of using photographic images invector based softwares like Flash is allowing new multi functionalities to the photographicimages. Basically vector graphics can be created with geometric primitives such as points, linesand curves. They are generated from mathematical equations to display images in computergraphics. Converting bitmap to vector, the photographic images are no longer motionless 2dimensional visual. They are turned into scalable objects which give quick and easy ability toresize, edit any objects and are possible to customize color on all specific areas. Additionallyapplying photography to one of the flash sources is another methodology for joining in themultimedia area. This converting process offers opportunities to photographers who want toearn like a hand drawing picture as well as a photo realistic vector graphics. In Flash, there is anoption called Trace bitmap that can set the number to be a proper look and size of vector file. Thisexperiment represents how to decide the combination of color threshold, minimum area pixel,curve-fit and corner-threshold to obtain the most demanding quality of vector graphics for aparticular reason.
참고문헌 (9)
- Nigel Chapman, "Digital Multimedia" (2004), West Sussex, England, John Wiley &
- Rich Shupe, "Flash 8 Projects for learning Animation and Interactivity" (2006)
- Christiane Paul, "Digital Art" (2003), Thames&Hudson World of Art, London, England
- Marshall McLuhan, "Understanding Media : the extensions of man" (2002), USA
- Mark Tribe, "New Media Art" (2004), Los angeles CA, USA
- Rachel Greene, "Internet Art" (2004), Thames&Hudson World of Art, London, England
- Martin Shelton, "Communicating Ideas with Film, Video, and Multimedia", A Motion-Media, 2004, ~[DOI]
- Lev Manovich, "The language of new media" (2001), Massachusetts Institute of Technology, Cambridge Massachusetts, USA
- Lisa Graham, "The principal of interactive design" (1999), Delmar, Canada
