Acoustic Driving Simulator Design for Evaluating an In-car Speech Recognizer
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This paper is on designing an indoor driving simulator to evaluate the performance of in-car speech recognizer when influenced by the elements, which lower the success rate of speech recognition. The proposed simulator simulates vehicle noise which was pre-recorded in diverse driving environments and driver’s speech. Additionally, the proposed Lombard effect conversion module in this simulator enables the speech recorded in a studio environment to convert into various possible driving scenarios. The relevant experimental results have confirmed that the proposed simulator is a feasible approach for realizing an effective method as it achieved similar speech recognition results to the real driving environment.
Abstract
This paper is on designing an indoor driving simulator to evaluate the performance of in-car speech recognizer when influenced by the elements, which lower the success rate of speech recognition. The proposed simulator simulates vehicle noise which was pre-recorded in diverse driving environments and driver’s speech. Additionally, the proposed Lombard effect conversion module in this simulator enables the speech recorded in a studio environment to convert into various possible driving scenarios. The relevant experimental results have confirmed that the proposed simulator is a feasible approach for realizing an effective method as it achieved similar speech recognition results to the real driving environment.
참고문헌 (8)
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- The Lombard effect as a communicative phenomenon, "Priscilla, L.", ~ (2008)
- 송화전, "차량 잡음 환경에서 인위적 왜곡 음성을 이용한 Eigenspace-based MLLR에 기반한 고속 화자 적응", 말소리와 음성과학, 1(4), pp.119~125 (2009), 한국음성학회
