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자율 수중 로봇을 위한 사실적인 실시간 고밀도 3차원 Mesh 지도 작성

Photorealistic Real-Time Dense 3D Mesh Mapping for AUV

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초록

This paper proposes a photorealistic real-time dense 3D mapping system that utilizes a neural network-based image enhancement method and mesh-based map representation. Due to the characteristics of the underwater environment, where problems such as hazing and low contrast occur, it is hard to apply conventional simultaneous localization and mapping (SLAM) methods. At the same time, the behavior of Autonomous Underwater Vehicle (AUV) is computationally constrained. In this paper, we utilize a neural network-based image enhancement method to improve pose estimation and mapping quality and apply a sliding window-based mesh expansion method to enable lightweight, fast, and photorealistic mapping. To validate our results, we utilize real-world and indoor synthetic datasets. We performed qualitative validation with the real-world dataset and quantitative validation by modeling images from the indoor synthetic dataset as underwater scenes.

Abstract

This paper proposes a photorealistic real-time dense 3D mapping system that utilizes a neural network-based image enhancement method and mesh-based map representation. Due to the characteristics of the underwater environment, where problems such as hazing and low contrast occur, it is hard to apply conventional simultaneous localization and mapping (SLAM) methods. At the same time, the behavior of Autonomous Underwater Vehicle (AUV) is computationally constrained. In this paper, we utilize a neural network-based image enhancement method to improve pose estimation and mapping quality and apply a sliding window-based mesh expansion method to enable lightweight, fast, and photorealistic mapping. To validate our results, we utilize real-world and indoor synthetic datasets. We performed qualitative validation with the real-world dataset and quantitative validation by modeling images from the indoor synthetic dataset as underwater scenes.

참고문헌 (12)

  1. Y. Cho, "Online depth estimation and application to underwater image dehazing", OCEANS 2016MTS, 2016, 1~7
  2. G. Yang, "Joint-ID : Transformer-based Joint Image Enhancement and Depth Estimation for Underwater Environments", IEEE Sensors Journal, 24(3), pp.3113~3122 (2023)[DOI]
  3. R. A. Newcombe, "KinectFusion : Real-time dense surface mapping and tracking", 2011 10th IEEE International Symposium on Mixed and Augmented Reality, pp.127~136 (2011)
  4. H. Oleynikova, "Voxblox : Incremental 3D Euclidean Signed Distance Fields foron-board MAV planning", 2017 IEEE, 2017, 1366~1373
  5. A. Rosinol, "Incremental Visual-Inertial 3D Mesh Generation with Structural Regularities", 2019 International Conference on Robotics and Automation (ICRA), pp.8220~8226 (2019)
  6. R. Mur-Artal, "ORB-SLAM2 : An Open-Source SLAM System for Monocular, Stereo, and RGB-D Cameras", IEEE Transactions on Robotics, 33(5), pp.1255~1262 (2017)[DOI]
  7. A. Bowyer, "Computing Dirichlet tessellations", The Computer Journal, 24(2), pp.162~166 (1981)[DOI]
  8. J. Shi, "Good features to track", 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition, pp.593~600 (1994)
  9. A. Handa, "A benchmark for RGB-D visual odometry, 3D reconstruction and SLAM", 2014 IEEE International Conference on Robotics and Automation (ICRA), pp.1524~1153 (2014)
  10. J. Y. Chiang, "Underwater image enhancement by wavelength compensation and dehazing", IEEE Trans. Image Process, 21(4), pp.1756~1769 (2012)[DOI]
  11. "MichaelGrupp"[URL]

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