게임 아이템 거래의 입법론적 검토
Legislative Review of the Game Item Trading
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참고문헌
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초록
Legally item trading is prohibited, but in fact has been made. Transactions between individuals can be a problem with the reliability of the transaction. Game item sales between individuals than through the intermediary site is due to legal vulnerable. Game operators may prohibit item trading through the terms and conditions. Because the interrupt transaction item game stable operation. The point at which conflict gamers and game operators. Reliability of trading, is time to review the policy on such items secured transactions tax. The game operators to review the legal way to providing a system for mediating in the game.
Abstract
Legally item trading is prohibited, but in fact has been made. Transactions between individuals can be a problem with the reliability of the transaction. Game item sales between individuals than through the intermediary site is due to legal vulnerable. Game operators may prohibit item trading through the terms and conditions. Because the interrupt transaction item game stable operation. The point at which conflict gamers and game operators. Reliability of trading, is time to review the policy on such items secured transactions tax. The game operators to review the legal way to providing a system for mediating in the game.
참고문헌 (8)
- Ji Ung Kang, "Game and Culture Study" (2008), Communication Books
- Yun Myung Kim, "Game Servie and Law" (2014), Kyunginmunhwasa
- Sang Woo Park, "MMORPG generation and synchronization features of cash transactions economic market", Information Science Review, 23(6) (2005)
- Dae Jong Yu, "Internet Service and Copyright Law" (2010), Kyunginmunhwasa
- The Study on the Online Game Item Real Trading, "Sun Hee Yun", Game Industry Development Agency, ~ (2005)
- Sang Jeong Lee, "Annotation oh the Game Industry Promotion Act" (2014), Sechangchulpansa
- Jung hoon Lee, "The Regulation on Web Board Game from the viewpoint of Criminal Law", Bubhaknonmunjip, 31(1) (2007)
- Yun Myung Kim, "General Game Service without Game Rating", Journal of Digital Property, 10 (2012)
