대중매체로서의 게임과 정신건강 관계연구
The Relationship between Mental Health and Game Use as Mass Media
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The study about relationship with game use and mental health is being watched with keen interest. However,these isn't enough study on comparison within mass media just like television or SNS. In this study, wecompared each media usage time and mental health factor on public. We selected game, television, radio,newspaper, book as mass media and depression, aggression, loneliness, self control, happiness, self efficacy, selfesteem as mental health factor. As a result of the study, high game usage time group shows low self control, highaggression and little low self efficacy as compared with other media. And game, SNS and book show therelationship with depression, so there needs joint researches about that. We clear up the character andrelationships with the game propensity analysis for the game development and studies of mental health.
Abstract
The study about relationship with game use and mental health is being watched with keen interest. However,these isn't enough study on comparison within mass media just like television or SNS. In this study, wecompared each media usage time and mental health factor on public. We selected game, television, radio,newspaper, book as mass media and depression, aggression, loneliness, self control, happiness, self efficacy, selfesteem as mental health factor. As a result of the study, high game usage time group shows low self control, highaggression and little low self efficacy as compared with other media. And game, SNS and book show therelationship with depression, so there needs joint researches about that. We clear up the character andrelationships with the game propensity analysis for the game development and studies of mental health.
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