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A Case Study of Mobile Game Using Webtoon as Original Content

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초록

Through the development of the media, boundaries between different media have become more fluid than before. Among such media, webtoon got credited from other global societies by it’s own literary value to be made as not only as drama or movie, but as the mobile game also. This research aimed to study cases of mobile game which utilized webtoon as the source to find out how the original webtoon influenced the awareness of game. Secondly, this study focused on find out the webtoon’s narrative adapted range under the type of the mobile game. Last of all, this study aimed to discuss about the development direction under specific RPG mobile game "With God" which based it’s contents under the webtoon.

Abstract

Through the development of the media, boundaries between different media have become more fluid than before. Among such media, webtoon got credited from other global societies by it’s own literary value to be made as not only as drama or movie, but as the mobile game also. This research aimed to study cases of mobile game which utilized webtoon as the source to find out how the original webtoon influenced the awareness of game. Secondly, this study focused on find out the webtoon’s narrative adapted range under the type of the mobile game. Last of all, this study aimed to discuss about the development direction under specific RPG mobile game "With God" which based it’s contents under the webtoon.

참고문헌 (14)

  1. Mobile & Contents Native, Twenties Media Usages, "KT Economics & Management Research Institute", Issue &Trend, ~ (2015)
  2. Young-Seok Seol, "Global, Game Industry Trend, Global Game Industry Trend No1", Create NeWave KOOCCA, 6~ (2017)
  3. Young-Seok Seol, "Global, Game Industry Trend, Global Game Industry Trend No1", Create NeWave KOOCCA, 49~ (2017)
  4. Dong-Reun Lee, "Finding investment ideas in the webtoon", industry KB Investment & Securities, ~ (2005)
  5. Mobile & Contents Native, Twenties Media Usages, "KT Economics & Management Research Institute", Issue &Trend, 23~ (2015)
  6. 권동현, "게임 캐릭터의 성격 부여를 통한 네러티브 확장 방안 -애착 이론(Attachment)과 자기 애성(Narcissism)이론을 중심으로-", 한국컴퓨터게임학회논문지, (15), pp.13~19 (2008), (사)한국컴퓨터게임학회
  7. 전상현, "모바일 게임의 캐릭터 스타일 분석 연구", 브랜드디자인학연구, 14(1), pp.137~148 (2016), 사단법인 한국브랜드디자인학회[DOI]
  8. Woo-Seok Choi, "An Analysis on The Success Factors of Mobile Game Characters", Design Forum, pp.38~ (2016)
  9. Content ecosystem and business opportunity through drama ‘Miseang’, "KT Economics & Management Research Institute", Issue &Trend, ~ (2014)
  10. "NCsoft to invest 5 billion won in Webtoon resin comics" (2016)[URL]
  11. "Noblesse Webtoon RPG Mobile Game Pre-Reservation" (2017)[URL]
  12. "I once again admired the masterpiece, Naver Webtoon 'Encore! Legend Webtoon announcement" (2017)[URL]
  13. "With God" (2017)[URL]
  14. "With The God" (2017)[URL]

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